DotGLFW 1.1.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package DotGLFW --version 1.1.0
NuGet\Install-Package DotGLFW -Version 1.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DotGLFW" Version="1.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="DotGLFW" Version="1.1.0" />
<PackageReference Include="DotGLFW" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add DotGLFW --version 1.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: DotGLFW, 1.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package DotGLFW@1.1.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=DotGLFW&version=1.1.0
#tool nuget:?package=DotGLFW&version=1.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
☕ DotGLFW 
❗ A fully managed .NET wrapper for GLFW with provided binaries to allow for seamless integration in your projects!
❗ Also includes a completely native 1:1 mapping of the GLFW API, if you prefer an unmanaged approach for your project!
Uses the latest version of GLFW (3.4).
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net6.0
- No dependencies.
-
net7.0
- No dependencies.
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net8.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on DotGLFW:
| Package | Downloads |
|---|---|
|
LughSharp
C# 2D/3D Game Framework. |
GitHub repositories
This package is not used by any popular GitHub repositories.