DryFish.ILib.Random
2026.1.0
.NET 6.0
This package targets .NET 6.0. The package is compatible with this framework or higher.
.NET Standard 2.0
This package targets .NET Standard 2.0. The package is compatible with this framework or higher.
.NET Framework 4.6.2
This package targets .NET Framework 4.6.2. The package is compatible with this framework or higher.
dotnet add package DryFish.ILib.Random --version 2026.1.0
NuGet\Install-Package DryFish.ILib.Random -Version 2026.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DryFish.ILib.Random" Version="2026.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="DryFish.ILib.Random" Version="2026.1.0" />
<PackageReference Include="DryFish.ILib.Random" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add DryFish.ILib.Random --version 2026.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: DryFish.ILib.Random, 2026.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package DryFish.ILib.Random@2026.1.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=DryFish.ILib.Random&version=2026.1.0
#tool nuget:?package=DryFish.ILib.Random&version=2026.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
DryFish.ILib.Random
Random generation utilities for DryFish.ILib - strings, numbers, characters, colors, dates and more.
✨ Features
- 📝 String Array Random - Random element from user-provided array
- 🔢 Number Generation - Integers, longs, doubles, booleans
- 🔤 Character Generation - Letters, digits, custom ranges
- 🎨 Color Generation - Hex colors, console colors
- 📅 GUID Generation - Random unique identifiers
- 📚 Collection Utilities - Random items from lists
- 🔒 Thread-Safe - Safe for multi-threaded applications
- ⚡ Lightweight - Zero external dependencies
- 🔧 Cross-Platform - Supports .NET 6/7/8, .NET Standard 2.0, .NET Framework 4.6.2+
📦 Installation
.NET CLI
dotnet add package DryFish.ILib.Random
Package Manager
NuGet\Install-Package DryFish.ILib.Random
PackageReference
<PackageReference Include="DryFish.ILib.Random" Version="2026.1.0" />
🚀 Quick Start
using DryFish.ILib.Random;
// User provides their own array
string[] names = { "an", "binh", "chi" };
int[] numbers = { 1, 2, 3, 4, 5 };
char[] letters = { 'A', 'B', 'C', 'D', 'E' };
// Random from user's array
string randomName = ILibRandom.IRandomFromArray(names); // returns "binh"
int randomNumber = ILibRandom.IRandomFromArray(numbers); // returns 3
char randomLetter = ILibRandom.IRandomFromArray(letters); // returns 'D'
// Random numbers
int dice = ILibRandom.IRandomInt(1, 6); // returns 4
long bigNum = ILibRandom.IRandomLong(1000, 9999); // returns 5432
double percent = ILibRandom.IRandomDouble(0.0, 1.0); // returns 0.73
bool isHeads = ILibRandom.IRandomBool(); // returns true
// Random characters
char upper = ILibRandom.IRandomUppercase(); // returns 'X'
char lower = ILibRandom.IRandomLowercase(); // returns 'm'
char alphabet = ILibRandom.IRandomAlphabet('A', 'Z'); // returns 'G'
// Random colors
string hexColor = ILibRandom.IRandomHexColor(); // returns "#FF5733"
string consoleColor = ILibRandom.IRandomConsoleColor(); // returns "cyan"
// Random GUID
string guid = ILibRandom.IRandomGuid(); // returns "a1b2c3d4-..."
// Random from List
var cities = new List<string> { "Hanoi", "Saigon", "Danang" };
string city = ILibRandom.IRandomItem(cities); // returns "Saigon"
📚 API Reference
Array Methods
| Method | Description | Example |
|---|---|---|
IRandomFromArray(string[] array) |
Random element from string array | ILibRandom.IRandomFromArray(names) |
IRandomFromArray<T>(T[] array) |
Random element from generic array | ILibRandom.IRandomFromArray(numbers) |
Number Methods
| Method | Description | Example |
|---|---|---|
IRandomInt(int min, int max) |
Random integer | ILibRandom.IRandomInt(1, 10) |
IRandomInt() |
Random integer (0-100) | ILibRandom.IRandomInt() |
IRandomLong(long min, long max) |
Random long | ILibRandom.IRandomLong(1000, 9999) |
IRandomDouble(double min, double max) |
Random double | ILibRandom.IRandomDouble(0.5, 1.5) |
IRandomBool() |
Random boolean | ILibRandom.IRandomBool() |
Character Methods
| Method | Description | Example |
|---|---|---|
IRandomChar(char min, char max) |
Random character | ILibRandom.IRandomChar('A', 'Z') |
IRandomAlphabet(char min, char max) |
Random letter only | ILibRandom.IRandomAlphabet('A', 'Z') |
IRandomUppercase() |
Random uppercase letter | ILibRandom.IRandomUppercase() |
IRandomLowercase() |
Random lowercase letter | ILibRandom.IRandomLowercase() |
Collection Methods
| Method | Description | Example |
|---|---|---|
IRandomItem<T>(IList<T> list) |
Random item from list | ILibRandom.IRandomItem(myList) |
Color Methods
| Method | Description | Example |
|---|---|---|
IRandomHexColor() |
Random hex color | ILibRandom.IRandomHexColor() |
IRandomConsoleColor() |
Random console color name | ILibRandom.IRandomConsoleColor() |
Utility Methods
| Method | Description | Example |
|---|---|---|
IRandomGuid() |
Random GUID string | ILibRandom.IRandomGuid() |
💡 Examples
Basic Usage
using DryFish.ILib.Random;
// User provides their own name array
string[] names = { "An", "Binh", "Chi", "Dung" };
string winner = ILibRandom.IRandomFromArray(names);
Console.WriteLine($"Winner: {winner}");
Random Dice Roll
int dice = ILibRandom.IRandomInt(1, 6);
Console.WriteLine($"You rolled: {dice}");
Random Password Generator
string[] chars = { "A", "B", "C", "1", "2", "3", "!", "@", "#" };
string password = "";
for (int i = 0; i < 8; i++)
{
password += ILibRandom.IRandomFromArray(chars);
}
Console.WriteLine($"Password: {password}");
Random Color Chooser
string color = ILibRandom.IRandomConsoleColor();
Console.WriteLine($"Random color: {color}");
🔧 Requirements
- .NET 6.0 or later
- .NET Core 6.0+
- .NET Framework 4.6.2+
- .NET Standard 2.0
- Compatible with Windows, Linux, and macOS
🤝 Contributing
- Fork the repository
- Create a feature branch (
git checkout -b feature/amazing-feature) - Commit your changes (
git commit -m 'Add amazing feature') - Push to branch (
git push origin feature/amazing-feature) - Open a Pull Request
📄 License
This project is licensed under the MIT License - see the LICENSE file for details.
👤 Author
DryFish
- GitHub: @dryfish09
🙏 Acknowledgments
- Built with .NET 6/7/8 and .NET Standard 2.0
- Thread-safe random implementation
- Inspired by DryFish.ILib
Made with ❤️ by DryFish
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 is compatible. net463 was computed. net47 was computed. net471 was computed. net472 is compatible. net48 is compatible. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETFramework 4.6.2
-
.NETFramework 4.7.2
-
.NETFramework 4.8
-
.NETStandard 2.0
- No dependencies.
-
net6.0
- No dependencies.
-
net7.0
- No dependencies.
-
net8.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2026.1.0 | 89 | 5/31/2026 |