GameDevWare.Charon 2023.4.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package GameDevWare.Charon --version 2023.4.1
                    
NuGet\Install-Package GameDevWare.Charon -Version 2023.4.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameDevWare.Charon" Version="2023.4.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GameDevWare.Charon" Version="2023.4.1" />
                    
Directory.Packages.props
<PackageReference Include="GameDevWare.Charon" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GameDevWare.Charon --version 2023.4.1
                    
#r "nuget: GameDevWare.Charon, 2023.4.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=GameDevWare.Charon&version=2023.4.1
                    
Install GameDevWare.Charon as a Cake Addin
#tool nuget:?package=GameDevWare.Charon&version=2023.4.1
                    
Install GameDevWare.Charon as a Cake Tool

Overview

Charon is a powerful game development tool that streamlines the game development process. It provides a structured approach to designing and modeling game data, with automatic source code generation that reduces the load on programmers and eliminates human errors. Charon also offers support for working with text in multiple languages, with easy loading and unloading of translated text.

With Charon, game developers can focus on creating engaging gameplay experiences without worrying about the technical details of managing game data. It is available in three deployment variants, including a standalone application, web application, and Unity plugin.

Quickstart

Documentation

Product Compatible and additional computed target framework versions.
.NET Framework net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.7.2

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2024.4.5 174 4/29/2025
2024.4.4 228 2/4/2025
2024.4.3 255 12/19/2024
2024.3.6 300 10/18/2024
2024.3.4 208 10/2/2024
2024.2.22 167 7/9/2024
2024.2.18 208 7/1/2024
2024.2.6 159 6/11/2024
2024.2.5 134 6/10/2024
2024.1.13 349 5/6/2024
2024.1.6 449 3/3/2024
2024.1.4 283 2/20/2024
2024.1.1 269 1/15/2024
2024.1.0 256 1/4/2024
2023.4.22 276 12/13/2023
2023.4.16 259 11/14/2023
2023.4.14 334 10/30/2023
2023.4.4 320 10/15/2023
2023.4.1 243 10/5/2023
2023.4.0 261 10/3/2023
2020.1.1 2,212 3/1/2020
2020.1.0 657 1/22/2020
2019.4.3 629 12/23/2019
2019.3.10 668 11/12/2019
2019.3.9 635 10/28/2019
2019.3.8 640 10/8/2019
2019.3.5 663 9/15/2019
2019.3.1 1,079 7/22/2019
2019.2.3 1,224 5/5/2019
2019.2.0 681 4/24/2019

# 2023.4.1
## Game Data Editing
feature: added disableFormulaCompilation optimization for code generation. This is remove requirement for `GameDevWare.Dynamic.Expressions` dependency from generated code