GeneticAlgorithms 0.0.6

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Genetic Algorithms

CI codecov NuGet License: MIT

Genetic Algorithms logo

GeneticAlgorithms is a small F# library for experimenting with genetic algorithms. It provides a compact, generic execution pipeline for evolving chromosomes and includes example projects that demonstrate both binary and character-based optimization problems.

The repository is structured as an educational, easy-to-read implementation rather than a feature-complete optimization framework. The core abstractions are intentionally small so you can understand how the algorithm works and adapt it for your own problems.

Inspiration

This library is heavily influenced by the ideas and teaching approach in Genetic Algorithms in Elixir: Solve Problems Using Evolution by Sean Moriarity. If you want a practical introduction to evolutionary algorithms and how to structure them in code, it is a strong companion resource for this repository.

Installation

The library is published on nuget.org:

dotnet add package GeneticAlgorithms

Features

  • Generic chromosome representation with support for any gene type
  • Problem definition through pluggable genotype, fitness, and termination functions
  • Population evaluation with age tracking and fitness sorting
  • Configurable parent selection: elite, random, tournament, tournament without duplicates, roulette-wheel, Boltzmann, stochastic universal sampling, or rank-based
  • Configurable crossover: single-point by default, or order-one crossover for permutation genotypes
  • Configurable mutation: rate and strategy, gene-shuffling by default
  • A Distance module with reusable string-similarity functions (currently Jaro similarity) for building fitness functions that compare a candidate string against a target
  • Included examples and automated tests

Project Structure

src/GeneticAlgorithms                Core library
examples/                            Example problems, each with F# and/or C# variants - see examples/README.md
tests/GeneticAlgorithms.Tests         Automated tests with Expecto
tests/GeneticAlgorithms.CSharpSmoke   Minimal C# consumer validating the interop layer
tests/GeneticAlgorithms.NuGetSmoke    Verifies a published NuGet release installs and runs correctly

Core Concepts

The library revolves around three types:

Chromosome<'T>

Represents a candidate solution. Size is derived from Genes rather than stored separately.

type Chromosome<'T> =
    { Genes: 'T array
      Fitness: float
      Age: int }

    member this.Size = this.Genes.Length

Problem<'Gene>

Defines how a specific optimization problem behaves.

type Problem<'Gene> =
    { Genotype: unit -> Chromosome<'Gene>
      FitnessFunction: Chromosome<'Gene> -> float
      Terminate: seq<Chromosome<'Gene>> -> int -> float -> bool }

Options<'Gene>

Controls runtime configuration.

type Options<'Gene> =
    { PopulationSize: int
      SelectionRate: float
      SelectionFn: Chromosome<'Gene> array -> int -> Chromosome<'Gene> array
      CrossoverFn: Chromosome<'Gene> -> Chromosome<'Gene> -> Chromosome<'Gene> * Chromosome<'Gene>
      MutationRate: float
      MutationFn: Chromosome<'Gene> -> Chromosome<'Gene>
      OnGeneration: Chromosome<'Gene> -> int -> unit }

SelectionFn picks from the Selection module (Selection.elite, Selection.random, Selection.tournament, Selection.tournamentNoDuplicates, Selection.roulette, Selection.boltzmann, Selection.stochasticUniversalSampling, Selection.rank) or a custom function of the same shape.

CrossoverFn picks from the Crossover module (Crossover.singlePoint for any gene array, or Crossover.orderOneCrossover for permutation genotypes such as NQueens) or a custom function of the same shape.

MutationFn picks from the Mutation module (Mutation.scramble/Mutation.scrambleSlice for any gene array, Mutation.flip/Mutation.flipEachGene for binary genotypes, or Mutation.gaussian for real-valued genotypes) or a custom function of the same shape; Genetic.mutation decides per chromosome, via MutationRate, whether to apply it at all.

OnGeneration is called with the current generation's best chromosome after every evaluation, so callers decide whether and how to report progress - Genetic.printProgress is a ready-made implementation that prints the best fitness.

Algorithm Flow

Genetic.run executes the following loop:

  1. Initialize a population using the supplied genotype function.
  2. Evaluate all chromosomes with the fitness function and sort by descending fitness.
  3. Report progress via OnGeneration.
  4. Stop if the termination function returns true for the current population, generation, and temperature.
  5. Otherwise, select parents using SelectionFn and SelectionRate, keeping any unselected chromosomes as leftover.
  6. Produce children from the selected parents using CrossoverFn.
  7. Combine children with the leftover chromosomes and apply MutationFn to each, with probability MutationRate.
  8. Repeat from step 2 with the resulting population.

The termination callback receives the evaluated population, the current generation number, and a temperature value computed from recent fitness progress, so problems can stop either on solution quality, a generation cap, temperature behavior, or a combination of those signals.

Getting Started

Requirements

  • .NET 9 SDK

Build the solution

From the repository root:

dotnet build genetic-algorithms.sln

Run the tests

dotnet run --project tests/GeneticAlgorithms.Tests/GeneticAlgorithms.Tests.fsproj

Basic Usage

Define a genotype function, a fitness function, and a termination condition, then call Genetic.run.

open GeneticAlgorithms

let genotype () =
    let genes = Array.init 10 (fun _ -> System.Random.Shared.Next(0, 2))

    { Genes = genes
      Fitness = 0.0
      Age = 0 }

let fitness_function (chromosome: Chromosome<int>) =
    chromosome.Genes |> Array.sum |> float

let terminate (population: seq<Chromosome<int>>) (_generation: int) (_temperature: float) =
    population |> Seq.exists (fun chromosome -> chromosome.Fitness >= 10.0)

let problem: Problem<int> =
    { Genotype = genotype
      FitnessFunction = fitness_function
      Terminate = terminate }

let options =
    { PopulationSize = 100
      SelectionRate = 0.8
      SelectionFn = Selection.elite
      CrossoverFn = Crossover.singlePoint
      MutationRate = 0.05
      MutationFn = Mutation.scramble
      OnGeneration = Genetic.printProgress }

let solution = Genetic.run problem options

C# Interop

The core API is implemented in idiomatic F#, but the library also exposes a small C#-friendly facade through GeneticAlgorithms.GeneticAlgorithm. This avoids forcing C# examples to construct F# records with curried function fields directly.

using GeneticAlgorithms;

var solution = GeneticAlgorithm.Run(
  genotype: () => GeneticAlgorithm.CreateChromosome(new[] { Random.Shared.Next(0, 2) }),
  fitnessFunction: chromosome => chromosome.Genes[0],
  terminate: (population, generation, temperature) =>
    population.Any(chromosome => chromosome.Fitness >= 1.0) || generation >= 10,
  populationSize: 8);

To use a non-default selection, crossover, or mutation strategy, build Options<'Gene> with GeneticAlgorithm.CreateOptions(populationSize, selectionFn, crossoverFn, mutationFn) instead - the library's own Selection/Crossover/Mutation module functions can be passed directly as method groups, since they compile to ordinary multi-argument static methods:

var options = GeneticAlgorithm.CreateOptions<int>(
  populationSize: 100,
  selectionFn: Selection.elite,
  crossoverFn: Crossover.orderOneCrossover,
  mutationFn: Mutation.scramble);

var solution = GeneticAlgorithm.Run(genotype, fitnessFunction, terminate, options);

The older Interop type remains available as a compatibility wrapper, but new C# examples should prefer GeneticAlgorithm.

The smoke project in tests/GeneticAlgorithms.CSharpSmoke exists specifically to validate that this API stays straightforward to consume from C#.

Examples

See examples/README.md for the full index of example projects, what each one demonstrates, and their available language variants.

Test Coverage

The test project verifies the main building blocks of the algorithm:

  • Genetic.evaluate applies fitness, increments age, and sorts by descending fitness
  • Genetic.crossover preserves chromosome size and recombines parent genes using the supplied CrossoverFn
  • Genetic.mutation preserves population size and gene membership, applying MutationFn per chromosome at MutationRate
  • Genetic.initialize creates the requested number of chromosomes
  • Genetic.run returns the fittest chromosome when termination is reached
  • Genetic.run forwards generation and temperature values to the termination callback
  • Selection.elite, Selection.random, Selection.tournament, Selection.tournamentNoDuplicates, Selection.roulette, Selection.boltzmann, Selection.stochasticUniversalSampling, and Selection.rank each return the requested number of chromosomes under their respective selection rules
  • Selection.select splits a population into parent pairs and leftover chromosomes according to SelectionRate, rounding odd counts up to stay even
  • Crossover.orderOneCrossover always produces children that are valid permutations of the parents' genes, with no duplicate or missing values
  • Mutation.scramble and Mutation.scrambleSlice preserve the exact multiset of gene values (and, for scrambleSlice, the overall chromosome length), only reordering them
  • Mutation.flip flips every gene, and Mutation.flipEachGene flips each gene independently at its own probability
  • Mutation.gaussian preserves chromosome length and its resampled genes have approximately the same mean as the original genes
  • Distance.jaro matches known reference values (for example, the standard MARTHA/MARHTA example), and is symmetric

Design Notes

This implementation is intentionally minimal. A few design choices to be aware of:

  • Mutation.scramble is the default strategy, scrambling the genes within a chromosome rather than replacing individual genes with newly generated values; Mutation.scrambleSlice scrambles only a random window instead of the whole chromosome, Mutation.flip/Mutation.flipEachGene are binary-genotype alternatives, and Mutation.gaussian is a real-valued alternative that resamples every gene from a normal distribution fitted to the chromosome's own genes
  • There is no configurable crossover rate; CrossoverFn always runs on every selected parent pair
  • Randomness always comes from System.Random.Shared, so evolution runs are not seedable or reproducible

Those constraints keep the code simple, but they also make the project a good starting point for extending the algorithm with richer mutation operators, alternative crossover strategies, or seedable randomness for reproducible runs.

Repository Goals

This project is a good fit if you want to:

  • Learn how a genetic algorithm can be implemented in F#
  • Experiment with generic chromosome representations
  • Build on a small codebase instead of adopting a large framework
  • Add new example problems and compare evolutionary behavior

License

This repository is licensed under the terms of the LICENSE file in the project root.

Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
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Version Downloads Last Updated
1.0.0 52 9/12/2026
0.0.7 59 9/3/2026
0.0.6 65 8/25/2026
0.0.5 66 8/19/2026
0.0.4 72 8/17/2026
0.0.3 77 8/16/2026
0.0.2 82 8/16/2026
0.0.1 76 8/15/2026