J4JSoftware.TopologicalSort 1.1.0

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dotnet add package J4JSoftware.TopologicalSort --version 1.1.0
NuGet\Install-Package J4JSoftware.TopologicalSort -Version 1.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="J4JSoftware.TopologicalSort" Version="1.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add J4JSoftware.TopologicalSort --version 1.1.0
#r "nuget: J4JSoftware.TopologicalSort, 1.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install J4JSoftware.TopologicalSort as a Cake Addin
#addin nuget:?package=J4JSoftware.TopologicalSort&version=1.1.0

// Install J4JSoftware.TopologicalSort as a Cake Tool
#tool nuget:?package=J4JSoftware.TopologicalSort&version=1.1.0

J4JSoftware.TopologicalSort

This assembly provides:

  • an implementation of a topological sort. These are sorts where the order is implicit in how the objects depend on each other. A common example is determining the build order for a multi-project solution when it's compiled.

  • a system for organizing instances of classes which themselves each act on a collection of objects. I needed this for a complex database project where multiple objects had to be processed in multiple ways, but the sequence of processes had to be topologically sorted.

This assembly targets Net 7 and has nullability enabled.

The library repository is available on github.

The change log is available here.

Topological Sort

There are two classes in this section, TopologicalSorter and SortedCollection.

  • TopologicalSorter is a slightly tweaked version of someone else's implementation of a topological sort. I thank him for making it available!
  • SortedCollection uses TopologicalSorter to sort, topologically, items you add to it. The sorted results are available through the SortedSequence property.

For SortedCollection to work you must implement the abstract method SetPredecessors(). That's where the predecessor/successor relationships which the topological sort needs to work are defined. You set the relationships by calling the protected method SetPredecessor().

Topological Actions

This system grew out of a need to process collections of Entity Framework Core database entities that were derived from analyzing/compiling-in-memory C# source code. For reasons I won't go into here the processing involved multiple steps which had to be done in a particular order because some later stages were dependent upon successful completion of earlier processing stages.

To make matters worse I kept having to add new processing steps. Keeping track of which ones had to come after which got to be a nightmare. So I put together the classes in this section to do it automagically for me. The diverse nature of the processing steps, however, necessitated a pretty generic approach...which makes it a bit abstract.

A picture may help:

topological actions

The key player, from the point of view of using the system, is Actions. You use it by deriving your own subclass from it, overriding its Initialize() and Finalize() methods.

Calling the Process() method with a c ollection of objects will ensure those objects are processed by whatever actions you've defined in the correct topological order (i.e., honoring whatever dependencies there are among the actions so that "earlier" stuff is always done before "later" stuff).

Actions is derived from Nodes, which is where the dependency relations between actions (nodes) is defined and maintained. You add actions to an instance of Actions by calling AddIndependentNode() or AddDependentNode() with the appropriate IAction<TSymbol> objects. Adding an action creates an instance of Node<IAction<TSymbol>> since its the Node<> wrapper which maintains the dependencies.

IAction<TSymbol> defines the following interface:

public interface IAction<TArg> : IEquatable<IAction<TArg>>
{
    bool Process( IEnumerable<TArg> items );
}

That's what declares this particular kind of Node<> can process an enumerable collection of a particular kind of object.

Information which needs to be made available to the Initialize(), Process() and Finalize() methods can be provided by deriving a class from ActionsContext and supplying it in the Actions constructor. It gets assigned to the Context property.

ActionsContext itself provides a single property, StopOnFirstError, which is used to control whether or not the failure of an individual action causes the entire sequence of actions to abort.

When you call Prcoess() on an instance of Actions (supplying an IEnumerable<> of whatever objects you want processed) several things happen in sequence:

  • Any Initialize() method you've defined on your subclass is invoked on the collection of items to be processed (the default method does nothing and returns true). If that method fails the Process() call will stop and return false.
  • The actions you defined are sorted topologically. If the topological sort fails -- perhaps because you accidentally defined a circular loop of dependencies -- the error will be logged and the Process() method will return false.
  • The sorted actions will be executed in sequence against the collection of supplied items. The success or failure of the actions is accumulated as part of an overall return value. If you've set ActionsContext.StopOnFirstError to true the failure of any individual action will cause Process() to return as false.
  • Finally, whatever Finalize() method you've defined is run on the collection of supplied items. Its success or failure is accumulated on top of the success or failure of the individual actions.

If everything succeeded Process() will return true. Otherwise it returns false.

Product Compatible and additional computed target framework versions.
.NET net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
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Version Downloads Last updated
1.2.1 157 4/11/2023
1.2.0 157 4/4/2023
1.1.0 262 12/27/2022
1.0.0 415 2/28/2022
0.9.2 299 11/12/2021
0.9.1 309 9/29/2021
0.9.0 346 9/28/2021
0.8.0 332 1/9/2021

updated to net7