Jitter2 2.0.0-beta

This is a prerelease version of Jitter2.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Jitter2 --version 2.0.0-beta
                    
NuGet\Install-Package Jitter2 -Version 2.0.0-beta
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Jitter2" Version="2.0.0-beta" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Jitter2" Version="2.0.0-beta" />
                    
Directory.Packages.props
<PackageReference Include="Jitter2" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Jitter2 --version 2.0.0-beta
                    
#r "nuget: Jitter2, 2.0.0-beta"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Jitter2@2.0.0-beta
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Jitter2&version=2.0.0-beta&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=Jitter2&version=2.0.0-beta&prerelease
                    
Install as a Cake Tool

Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net6.0

    • No dependencies.
  • net7.0

    • No dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Jitter2:

Package Downloads
Sparkle

A fast, Cross-platform .NET 8 C# 12 game engine.

Quantumify

A fast, cross-platform game engine for 2D and 3D.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on Jitter2:

Repository Stars
AAEmu/AAEmu
A server software for ArcheAge written in .Net Core
MrScautHD/Sparkle
A fast, Cross-platform .NET 9 C# 13 game engine.
Version Downloads Last Updated
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2.0.0-beta 166 10/17/2023
2.0.0-alpha 206 9/18/2023