Kasane2D 1.0.0

dotnet add package Kasane2D --version 1.0.0
                    
NuGet\Install-Package Kasane2D -Version 1.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Kasane2D" Version="1.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Kasane2D" Version="1.0.0" />
                    
Directory.Packages.props
<PackageReference Include="Kasane2D" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Kasane2D --version 1.0.0
                    
#r "nuget: Kasane2D, 1.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Kasane2D@1.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Kasane2D&version=1.0.0
                    
Install as a Cake Addin
#tool nuget:?package=Kasane2D&version=1.0.0
                    
Install as a Cake Tool

Kasane2D

Kasane2D is a code-first 2D game engine for .NET 10. It combines retro-inspired tile and sprite rendering with input, sound-effect and music playback, and a software mixer built around nested mix buses, dBFS gain, stereo panning, and per-bus effects.

This package contains the core engine APIs. To run a game, a backend implementation is required. Kasane2D contains a MonoGame based reference implementation with Kasane2D.MonoGame.

dotnet add package Kasane2D

Engine setup is explicit and code-first:

var builder = new EngineBuilder()
    .ConfigureGraphics(graphicsConfig)
    .ConfigureRenderer(renderLayers)
    .ConfigureAudio()
    .WithMain<MyGame>();

A backend must be selected for execution. See the main readme for installation guidance, complete setup examples, features, and project documentation.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Kasane2D:

Package Downloads
Kasane2D.Music

Optional tracker-inspired synthesis and sequencing system for Kasane2D.

Kasane2D.MonoGame

MonoGame backend for the Kasane2D game engine.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0 33 8/22/2026
1.0.0-rc.5 62 8/13/2026
1.0.0-rc.2 68 8/13/2026
1.0.0-rc.1 66 8/12/2026