Microsoft.Build.Framework
16.7.0
Prefix Reserved
See the version list below for details.
dotnet add package Microsoft.Build.Framework --version 16.7.0
NuGet\Install-Package Microsoft.Build.Framework -Version 16.7.0
<PackageReference Include="Microsoft.Build.Framework" Version="16.7.0" />
<PackageVersion Include="Microsoft.Build.Framework" Version="16.7.0" />
<PackageReference Include="Microsoft.Build.Framework" />
paket add Microsoft.Build.Framework --version 16.7.0
#r "nuget: Microsoft.Build.Framework, 16.7.0"
#:package Microsoft.Build.Framework@16.7.0
#addin nuget:?package=Microsoft.Build.Framework&version=16.7.0
#tool nuget:?package=Microsoft.Build.Framework&version=16.7.0
This package contains the Microsoft.Build.Framework assembly which is a common assembly used by other MSBuild assemblies.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 is compatible. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.7.2
- No dependencies.
-
.NETStandard 2.0
- System.Security.Permissions (>= 4.7.0)
NuGet packages (221)
Showing the top 5 NuGet packages that depend on Microsoft.Build.Framework:
| Package | Downloads |
|---|---|
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Microsoft.EntityFrameworkCore.Design
Shared design-time components for Entity Framework Core tools. |
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Microsoft.Build
This package contains the Microsoft.Build assembly which is used to create, edit, and evaluate MSBuild projects. |
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Microsoft.Build.Utilities.Core
This package contains the Microsoft.Build.Utilities assembly which is used to implement custom MSBuild tasks. |
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Microsoft.CodeAnalysis.Workspaces.MSBuild
.NET Compiler Platform ("Roslyn") support for analyzing MSBuild projects and solutions. This should be used with at least one of the following packages to add the appropriate language support: - Microsoft.CodeAnalysis.CSharp.Workspaces - Microsoft.CodeAnalysis.VisualBasic.Workspaces More details at https://aka.ms/roslyn-packages This package was built from the source at https://github.com/dotnet/roslyn/commit/16f9bd284cd49604ac82998bfe778a8eb16d4347. |
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Microsoft.Build.Tasks.Core
This package contains the Microsoft.Build.Tasks assembly which implements the commonly used tasks of MSBuild. |
GitHub repositories (162)
Showing the top 20 popular GitHub repositories that depend on Microsoft.Build.Framework:
| Repository | Stars |
|---|---|
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dotnet/aspnetcore
ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
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AvaloniaUI/Avalonia
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI
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dnSpy/dnSpy
.NET debugger and assembly editor
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dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
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dotnet/roslyn
The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
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dotnet/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
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dotnet/BenchmarkDotNet
Powerful .NET library for benchmarking
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unoplatform/uno
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Downloads!!
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git-ecosystem/git-credential-manager
Secure, cross-platform Git credential storage with authentication to GitHub, Azure Repos, and other popular Git hosting services.
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dotnet/wpf
WPF is a .NET Core UI framework for building Windows desktop applications.
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stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
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microsoft/VFSForGit
Virtual File System for Git: Enable Git at Enterprise Scale
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xamarin/Xamarin.Forms
Xamarin.Forms is no longer supported. Migrate your apps to .NET MAUI.
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dotnet/msbuild
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
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dotnet/tye
Tye is a tool that makes developing, testing, and deploying microservices and distributed applications easier. Project Tye includes a local orchestrator to make developing microservices easier and the ability to deploy microservices to Kubernetes with minimal configuration.
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scriban/scriban
A fast, powerful, safe and lightweight scripting language and engine for .NET
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thomhurst/TUnit
A modern, fast and flexible .NET testing framework
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MattParkerDev/SharpIDE
A modern, cross platform IDE for .NET, built with .NET & Godot
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nuke-build/nuke
🏗 The AKEless Build System for C#/.NET
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opentk/opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
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| Version | Downloads | Last Updated |
|---|---|---|
| 18.7.1 | 17,911 | 6/10/2026 |
| 18.6.3 | 233,998 | 5/13/2026 |
| 18.4.0 | 949,457 | 3/10/2026 |
| 18.3.3 | 484,910 | 2/12/2026 |
| 18.0.2 | 33,518,594 | 11/12/2025 |
| 17.14.28 | 15,691,547 | 10/14/2025 |
| 17.14.8 | 1,623,297 | 5/14/2025 |
| 17.14.5 | 4,454 | 5/14/2025 |
| 17.13.25 | 4,969 | 5/14/2025 |
| 17.12.50 | 111,754 | 10/14/2025 |
| 17.12.36 | 11,299 | 5/14/2025 |
| 17.12.35 | 14,892 | 5/14/2025 |
| 17.11.48 | 4,956,143 | 10/14/2025 |
| 17.11.31 | 29,188,029 | 5/14/2025 |
| 17.10.46 | 246,404 | 10/14/2025 |
| 17.8.43 | 5,448,532 | 10/14/2025 |
| 17.8.29 | 281,802 | 5/14/2025 |
| 17.8.27 | 49,687 | 5/14/2025 |
| 16.7.0 | 1,916,288 | 9/30/2020 |