ModFramework 1.0.20-alpha
See the version list below for details.
dotnet add package ModFramework --version 1.0.20-alpha
NuGet\Install-Package ModFramework -Version 1.0.20-alpha
<PackageReference Include="ModFramework" Version="1.0.20-alpha" />
<PackageVersion Include="ModFramework" Version="1.0.20-alpha" />
<PackageReference Include="ModFramework" />
paket add ModFramework --version 1.0.20-alpha
#r "nuget: ModFramework, 1.0.20-alpha"
#:package ModFramework@1.0.20-alpha
#addin nuget:?package=ModFramework&version=1.0.20-alpha&prerelease
#tool nuget:?package=ModFramework&version=1.0.20-alpha&prerelease
A tool for rewriting .net binaries. Can allow rewriting of Types to Interfaces, Arrays to Extensible Collections, or even Fields to Properties.
Product | Versions Compatible and additional computed target framework versions. |
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.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
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net6.0
- MonoMod (>= 21.11.1.1)
- MonoMod.RuntimeDetour.HookGen (>= 21.11.1.1)
- System.Runtime.Loader (>= 4.3.0)
NuGet packages (12)
Showing the top 5 NuGet packages that depend on ModFramework:
Package | Downloads |
---|---|
OTAPI.Upcoming.tModLoader
The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly. |
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OTAPI.Upcoming
The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly. |
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MODEFDP.OTAPI.Upcoming.tModLoader
Modified Version --- The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly. |
|
OTAPI.Upcoming.Mobile
The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly. |
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ModFramework.Modules.ClearScript
ModFramework module to enable javascript plugins via Microsoft's ClearScript. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on ModFramework:
Repository | Stars |
---|---|
Pryaxis/TShock
☕️⚡️TShock provides Terraria servers with server-side characters, anti-cheat, and community management tools.
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Version | Downloads | Last Updated |
---|---|---|
1.1.15 | 282 | 6/5/2025 |
1.1.14 | 341 | 3/1/2025 |
1.1.13 | 3,112 | 1/2/2025 |
1.1.12 | 195 | 1/2/2025 |
1.1.11 | 309 | 12/31/2024 |
1.1.10 | 152 | 12/30/2024 |
1.1.9 | 212 | 12/28/2024 |
1.1.8-alpha | 118 | 12/26/2024 |
1.1.7 | 64,213 | 11/9/2022 |
1.1.6 | 32,646 | 10/16/2022 |
1.1.5 | 7,122 | 10/16/2022 |
1.1.4-alpha | 557 | 10/15/2022 |
1.1.3-alpha | 8,429 | 10/6/2022 |
1.1.2-alpha | 4,483 | 9/28/2022 |
1.1.1-alpha | 3,507 | 9/6/2022 |
1.1.0-alpha | 3,657 | 9/4/2022 |
1.0.46-alpha | 4,251 | 8/10/2022 |
1.0.45-alpha | 778 | 8/2/2022 |
1.0.44-alpha | 782 | 7/31/2022 |
1.0.43-alpha | 213 | 7/31/2022 |
1.0.42-alpha | 1,591 | 7/31/2022 |
1.0.41-alpha | 525 | 7/30/2022 |
1.0.40-alpha | 545 | 7/26/2022 |
1.0.39-alpha | 4,761 | 3/27/2022 |
1.0.38-alpha | 525 | 3/27/2022 |
1.0.37-alpha | 488 | 3/27/2022 |
1.0.36-alpha | 559 | 12/15/2021 |
1.0.35-alpha | 11,306 | 12/12/2021 |
1.0.34-alpha | 547 | 12/12/2021 |
1.0.33-alpha | 509 | 12/12/2021 |
1.0.32-alpha | 517 | 12/12/2021 |
1.0.31-alpha | 737 | 12/11/2021 |
1.0.30-alpha | 473 | 12/11/2021 |
1.0.29-alpha | 900 | 12/11/2021 |
1.0.28-alpha | 775 | 12/11/2021 |
1.0.26-alpha | 551 | 12/9/2021 |
1.0.25-alpha | 776 | 12/8/2021 |
1.0.24-alpha | 726 | 12/8/2021 |
1.0.23-alpha | 701 | 12/8/2021 |
1.0.22-alpha | 517 | 12/4/2021 |
1.0.21-alpha | 535 | 12/4/2021 |
1.0.20-alpha | 6,345 | 11/29/2021 |
1.0.19-alpha | 544 | 11/27/2021 |
1.0.18-alpha | 3,507 | 11/25/2021 |
1.0.17-alpha | 5,547 | 11/24/2021 |
1.0.16-alpha | 20,743 | 8/15/2021 |
1.0.15-alpha | 630 | 8/14/2021 |
1.0.14-alpha | 679 | 8/14/2021 |
1.0.13-alpha | 628 | 8/13/2021 |
1.0.12-alpha | 605 | 8/11/2021 |
1.0.11-alpha | 642 | 8/11/2021 |
1.0.10-alpha | 641 | 7/31/2021 |
1.0.9-alpha | 14,211 | 7/24/2021 |
1.0.8-alpha | 657 | 7/23/2021 |
1.0.7-alpha | 619 | 7/23/2021 |
1.0.6-alpha | 589 | 7/23/2021 |
1.0.5-alpha | 571 | 7/23/2021 |
1.0.4-alpha | 646 | 7/20/2021 |
1.0.3-alpha | 575 | 7/20/2021 |
1.0.2-alpha | 627 | 7/17/2021 |
1.0.1-alpha | 623 | 7/17/2021 |
1.0.0-alpha5 | 572 | 7/14/2021 |
1.0.0-alpha4 | 10,197 | 7/10/2021 |
1.0.0-alpha3 | 1,991 | 6/25/2021 |
1.0.0-alpha2 | 303 | 5/23/2021 |
1.0.0-alpha1 | 289 | 5/20/2021 |
Initial alpha version of the ModFramework.