An event based input system to MonoGame more awesome.
Install-Package MonoGame.Extended.Input -Version 3.8.0
dotnet add package MonoGame.Extended.Input --version 3.8.0
<PackageReference Include="MonoGame.Extended.Input" Version="3.8.0" />
paket add MonoGame.Extended.Input --version 3.8.0
#r "nuget: MonoGame.Extended.Input, 3.8.0"
// Install MonoGame.Extended.Input as a Cake Addin #addin nuget:?package=MonoGame.Extended.Input&version=3.8.0 // Install MonoGame.Extended.Input as a Cake Tool #tool nuget:?package=MonoGame.Extended.Input&version=3.8.0
- MonoGame.Extended (>= 3.8.0)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on MonoGame.Extended.Input:
A GUI system for MonoGame written from the ground up to make MonoGame more awesome.
A port of the Nuclex GUI system (https://nuclexframework.codeplex.com/) to make MonoGame more awesome.
Saruhashi is a UI framework for MonoGame.
MonoGame.Extended.Gui ported to use SpriteFontPlus
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on MonoGame.Extended.Input:
A 2d game that aspires to be similar to Rimworld, with more depth, magic, and RPG concepts.
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor