MonoGame.Framework.Compute.DesktopGL 3.8.3

dotnet add package MonoGame.Framework.Compute.DesktopGL --version 3.8.3
                    
NuGet\Install-Package MonoGame.Framework.Compute.DesktopGL -Version 3.8.3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Framework.Compute.DesktopGL" Version="3.8.3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MonoGame.Framework.Compute.DesktopGL" Version="3.8.3" />
                    
Directory.Packages.props
<PackageReference Include="MonoGame.Framework.Compute.DesktopGL" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MonoGame.Framework.Compute.DesktopGL --version 3.8.3
                    
#r "nuget: MonoGame.Framework.Compute.DesktopGL, 3.8.3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package MonoGame.Framework.Compute.DesktopGL@3.8.3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=MonoGame.Framework.Compute.DesktopGL&version=3.8.3
                    
Install as a Cake Addin
#tool nuget:?package=MonoGame.Framework.Compute.DesktopGL&version=3.8.3
                    
Install as a Cake Tool

Customized MonoGame runtime for Windows, Linux and macOS, with added support for compute, tessellation and geometry shader.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on MonoGame.Framework.Compute.DesktopGL:

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RocketUI

Package Description

GitHub repositories (1)

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ConcreteMC/Alex
A Minecraft client written in C# aimed at compatibility with MC:Java & MC:Bedrock
Version Downloads Last Updated
3.8.3 486 3/30/2024
3.8.2 762 10/14/2022
3.8.1.3 4,371 2/12/2022
3.8.1.2 514 1/24/2022
3.8.1.1 4,438 12/12/2021
3.8.1 584 12/11/2021
1.0.0 558 12/9/2021