dotnet add package MonoGame.Framework.WindowsDX --version                
NuGet\Install-Package MonoGame.Framework.WindowsDX -Version                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.WindowsDX --version                
#r "nuget: MonoGame.Framework.WindowsDX,"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.WindowsDX as a Cake Addin
#addin nuget:?package=MonoGame.Framework.WindowsDX&version=

// Install MonoGame.Framework.WindowsDX as a Cake Tool
#tool nuget:?package=MonoGame.Framework.WindowsDX&version=                

The MonoGame runtime for Windows using DirectX API's.

Product Compatible and additional computed target framework versions.
.NET net6.0-windows7.0 is compatible.  net7.0-windows was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (102)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.WindowsDX:

Package Downloads

MonoGame library for menus and game state management


Put some text on the screen easier with MonoGame


MonoGame input library for sanitizing and pattern matching of controller input


Helper classes for wrapping up input from different devices.


A finite state machine for Monogame

GitHub repositories (32)

Showing the top 5 popular GitHub repositories that depend on MonoGame.Framework.WindowsDX:

Repository Stars
One framework for creating powerful cross-platform games.
TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
Extensions to make MonoGame more awesome
UI Library for MonoGame, FNA and Stride
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Version Downloads Last updated 88,554 7/26/2022 113,785 8/10/2020 2,446 5/27/2020 28,751 12/8/2018 7,558 9/23/2018 1,756 8/6/2018 38,727 3/1/2017 28,994 3/30/2016 3,573 3/16/2016 25,918 5/13/2015
3.3.0 6,869 3/16/2015
3.2.99-Beta 1,896 1/28/2015