MonoGame.Framework.WindowsDX 3.8.0.1641

The MonoGame runtime for Windows using DirectX API's.

Install-Package MonoGame.Framework.WindowsDX -Version 3.8.0.1641
dotnet add package MonoGame.Framework.WindowsDX --version 3.8.0.1641
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.0.1641" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.WindowsDX --version 3.8.0.1641
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.WindowsDX, 3.8.0.1641"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.WindowsDX as a Cake Addin
#addin nuget:?package=MonoGame.Framework.WindowsDX&version=3.8.0.1641

// Install MonoGame.Framework.WindowsDX as a Cake Tool
#tool nuget:?package=MonoGame.Framework.WindowsDX&version=3.8.0.1641
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

NuGet packages (71)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.WindowsDX:

Package Downloads
MenuBuddy
MonoGame library for menus and game state management
RenderBuddy
MonoGame library to simplify drawing normal-mapped images
FontBuddy
Put some text on the screen easier with MonoGame
FlashCards
MonoGame library for making little flashcard games
InsertCoinBuddy
A very simple MonoGame library that sits and listens for coin drops (keyboard press, etc.) and tracks number of credits.

GitHub repositories (19)

Showing the top 5 popular GitHub repositories that depend on MonoGame.Framework.WindowsDX:

Repository Stars
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
craftworkgames/MonoGame.Extended
Extensions to make MonoGame more awesome
TEdit/Terraria-Map-Editor
TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
MaKiPL/OpenVIII-monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
Doraku/DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

Version History

Version Downloads Last updated
3.8.0.1641 23,974 8/10/2020
3.8.0.1375-develop 1,338 5/27/2020
3.7.1.189 19,284 12/8/2018
3.7.0.1708 4,155 9/23/2018
3.7.0.1681-develop 687 8/6/2018
3.6.0.1625 27,495 3/1/2017
3.5.1.1679 20,031 3/30/2016
3.5.0.1678 2,147 3/16/2016
3.4.0.459 23,018 5/13/2015
3.3.0 5,320 3/16/2015
3.2.99-Beta 859 1/28/2015