NeoGameLib 0.2.1

dotnet add package NeoGameLib --version 0.2.1
                    
NuGet\Install-Package NeoGameLib -Version 0.2.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NeoGameLib" Version="0.2.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="NeoGameLib" Version="0.2.1" />
                    
Directory.Packages.props
<PackageReference Include="NeoGameLib" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add NeoGameLib --version 0.2.1
                    
#r "nuget: NeoGameLib, 0.2.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package NeoGameLib@0.2.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=NeoGameLib&version=0.2.1
                    
Install as a Cake Addin
#tool nuget:?package=NeoGameLib&version=0.2.1
                    
Install as a Cake Tool

NeoGameLib

A folder of MonoGame utility scripts that I made; common script utilities and all that

I'm thinking of having a system smth similar to the GameObject-on-top-of-Entity-Component-System programming model. My own MonoGame GameObjects system to ease workloads for my future self, or smth like that.

note to past self: hey you did it after two days you finally managed to implement a rough draft of the game objects system yayyyy

I've left comments here and there so when you're confused by why a variable is named that way can just chekd the comment i left lol, good luck with those

Install

install in bash or zsh

dotnet add package NeoGameLib

WARNING: install after you initialized the project with monogame

Update

dotnet add package NeoGameLib

same command pulls the latest version, the package reference in your csproj gets overwritten wiht the newer version number

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.
  • net9.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.2.1 64 9/24/2026
0.2.0 61 9/23/2026
0.1.7 82 9/21/2026
0.1.6 85 9/20/2026
0.1.5 85 9/20/2026
0.1.4 86 9/20/2026
0.1.3 84 9/20/2026
0.1.2 80 9/20/2026
0.1.1 96 9/20/2026
0.1.0 88 9/18/2026