OSK.Petra.Godot.Primitives 0.3.2

dotnet add package OSK.Petra.Godot.Primitives --version 0.3.2
                    
NuGet\Install-Package OSK.Petra.Godot.Primitives -Version 0.3.2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OSK.Petra.Godot.Primitives" Version="0.3.2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="OSK.Petra.Godot.Primitives" Version="0.3.2" />
                    
Directory.Packages.props
<PackageReference Include="OSK.Petra.Godot.Primitives" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add OSK.Petra.Godot.Primitives --version 0.3.2
                    
#r "nuget: OSK.Petra.Godot.Primitives, 0.3.2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package OSK.Petra.Godot.Primitives@0.3.2
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=OSK.Petra.Godot.Primitives&version=0.3.2
                    
Install as a Cake Addin
#tool nuget:?package=OSK.Petra.Godot.Primitives&version=0.3.2
                    
Install as a Cake Tool

OSK.Petra.Godot.Primitives

Provides foundational data structures and essential Godot objects used throughout the Petra ecosystem. These data structures work within the Godot inspector and serializers!

Examples of primitive types in this library include:

  • Guid Identifiers
  • Timespans
  • Nullable data (int, float, boolean, timespan, etc.)

Petra Framework

See the OSK Hub or the Petra Godot Framework for additional documentation and examples.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on OSK.Petra.Godot.Primitives:

Package Downloads
OSK.Petra.Godot.Provisions

Handles validating and determining if provisions for an object or resource is sufficient, refunding, and more for usage within Godot

OSK.Petra.Godot.Inputs

Provides an implementation for OSK.Inputs to receive and process game input in the Godot game engine. Utilizes .NET dependency injection for input processing

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.3.2 137 7/23/2026
0.3.1 103 7/21/2026
0.3.0 104 7/21/2026
0.2.0 137 7/17/2026
0.1.6 116 7/15/2026
0.1.5 115 7/15/2026
0.1.4 106 7/14/2026
0.1.3 115 7/13/2026
0.1.2 106 7/13/2026
0.1.1 104 7/11/2026