Raylib-cs
3.1.1
See the version list below for details.
dotnet add package Raylib-cs --version 3.1.1
NuGet\Install-Package Raylib-cs -Version 3.1.1
<PackageReference Include="Raylib-cs" Version="3.1.1" />
<PackageVersion Include="Raylib-cs" Version="3.1.1" />
<PackageReference Include="Raylib-cs" />
paket add Raylib-cs --version 3.1.1
#r "nuget: Raylib-cs, 3.1.1"
#:package Raylib-cs@3.1.1
#addin nuget:?package=Raylib-cs&version=3.1.1
#tool nuget:?package=Raylib-cs&version=3.1.1
C# bindings for raylib - A simple and easy-to-use library to learn videogames programming http://www.raylib.com/
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- System.Numerics.Vectors (>= 4.5.0)
-
.NETStandard 2.1
- System.Numerics.Vectors (>= 4.5.0)
NuGet packages (39)
Showing the top 5 NuGet packages that depend on Raylib-cs:
| Package | Downloads |
|---|---|
|
SharpEngine
Little 2D game engine built on RayLib |
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SharpEngine.Core
Core Package of SharpEngine - 2D Game Engine |
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rlImgui-cs
Bindings to use ImGui.net with raylib-cs |
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DaveGreen.ShapeEngine
My custom made 2d game engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures. Custom input, audio, savegame, collision, shape, pathfinding, ui, camera, color palette, polygon fracturing, and text system are available with a few other nice things! |
|
|
Gum.raylib
Package Description |
GitHub repositories (9)
Showing the top 9 popular GitHub repositories that depend on Raylib-cs:
| Repository | Stars |
|---|---|
|
SebLague/Chess-Challenge
Create your own tiny chess bot!
|
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DaveGreen-Games/ShapeEngine
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
|
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notgiven688/jitterphysics2
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
|
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amerkoleci/JoltPhysicsSharp
JoltPhysics C# bindings
|
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vchelaru/Gum
Flexible layout tool for creating UI on any platform
|
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BotRandomness/NET-NES
NET-NES, a NES emulator, written in C#.
|
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BotRandomness/CODE-DMG
CODE-DMG, a Gameboy emulator, written in C#.
|
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|
sinshu/meltysynth
A SoundFont MIDI synthesizer for .NET
|
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|
andreakarasho/TinyEcs
A tiny bevy-like archetype-style ECS library for dotnet
|
| Version | Downloads | Last Updated |
|---|---|---|
| 7.0.2 | 1,007 | 10/20/2025 |
| 7.0.1 | 22,697 | 1/31/2025 |
| 7.0.0 | 4,643 | 12/30/2024 |
| 6.1.1 | 12,693 | 6/23/2024 |
| 6.1.0 | 648 | 6/20/2024 |
| 6.0.0 | 12,146 | 1/20/2024 |
| 5.0.0 | 6,537 | 11/5/2023 |
| 4.5.0.4 | 5,608 | 8/13/2023 |
| 4.5.0.3 | 1,820 | 7/29/2023 |
| 4.5.0.2 | 21,987 | 7/10/2023 |
| 4.5.0.1 | 2,907 | 6/4/2023 |
| 4.5.0 | 2,838 | 4/15/2023 |
| 4.2.0.2 | 2,343 | 3/5/2023 |
| 4.2.0.1 | 5,056 | 10/1/2022 |
| 4.2.0 | 1,349 | 10/1/2022 |
| 4.0.0.2 | 1,625 | 9/3/2022 |
| 4.0.0.1 | 5,411 | 3/1/2022 |
| 4.0.0 | 3,338 | 2/14/2022 |
| 3.7.0.1 | 4,891 | 10/2/2021 |
| 3.7.0 | 5,534 | 5/23/2021 |
| 3.5.0 | 4,862 | 1/15/2021 |
| 3.1.5 | 3,193 | 5/6/2020 |
| 3.1.4 | 1,082 | 5/6/2020 |
| 3.1.3 | 1,031 | 5/5/2020 |
| 3.1.2 | 1,030 | 5/5/2020 |
| 3.1.1 | 1,071 | 5/4/2020 |
| 3.1.0 | 1,091 | 5/3/2020 |
| 3.0.2 | 1,069 | 5/2/2020 |
| 3.0.1 | 1,056 | 5/1/2020 |
| 3.0.0 | 1,370 | 5/1/2020 |