Raylib-cs 3.1.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package Raylib-cs --version 3.1.1
                    
NuGet\Install-Package Raylib-cs -Version 3.1.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Raylib-cs" Version="3.1.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Raylib-cs" Version="3.1.1" />
                    
Directory.Packages.props
<PackageReference Include="Raylib-cs" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Raylib-cs --version 3.1.1
                    
#r "nuget: Raylib-cs, 3.1.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Raylib-cs@3.1.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Raylib-cs&version=3.1.1
                    
Install as a Cake Addin
#tool nuget:?package=Raylib-cs&version=3.1.1
                    
Install as a Cake Tool

C# bindings for raylib - A simple and easy-to-use library to learn videogames programming http://www.raylib.com/

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (39)

Showing the top 5 NuGet packages that depend on Raylib-cs:

Package Downloads
SharpEngine

Little 2D game engine built on RayLib

SharpEngine.Core

Core Package of SharpEngine - 2D Game Engine

rlImgui-cs

Bindings to use ImGui.net with raylib-cs

DaveGreen.ShapeEngine

My custom made 2d game engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures. Custom input, audio, savegame, collision, shape, pathfinding, ui, camera, color palette, polygon fracturing, and text system are available with a few other nice things!

Gum.raylib

Package Description

GitHub repositories (9)

Showing the top 9 popular GitHub repositories that depend on Raylib-cs:

Repository Stars
SebLague/Chess-Challenge
Create your own tiny chess bot!
DaveGreen-Games/ShapeEngine
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
notgiven688/jitterphysics2
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
amerkoleci/JoltPhysicsSharp
JoltPhysics C# bindings
vchelaru/Gum
Flexible layout tool for creating UI on any platform
BotRandomness/NET-NES
NET-NES, a NES emulator, written in C#.
BotRandomness/CODE-DMG
CODE-DMG, a Gameboy emulator, written in C#.
sinshu/meltysynth
A SoundFont MIDI synthesizer for .NET
andreakarasho/TinyEcs
A tiny bevy-like archetype-style ECS library for dotnet
Version Downloads Last Updated
7.0.2 1,007 10/20/2025
7.0.1 22,697 1/31/2025
7.0.0 4,643 12/30/2024
6.1.1 12,693 6/23/2024
6.1.0 648 6/20/2024
6.0.0 12,146 1/20/2024
5.0.0 6,537 11/5/2023
4.5.0.4 5,608 8/13/2023
4.5.0.3 1,820 7/29/2023
4.5.0.2 21,987 7/10/2023
4.5.0.1 2,907 6/4/2023
4.5.0 2,838 4/15/2023
4.2.0.2 2,343 3/5/2023
4.2.0.1 5,056 10/1/2022
4.2.0 1,349 10/1/2022
4.0.0.2 1,625 9/3/2022
4.0.0.1 5,411 3/1/2022
4.0.0 3,338 2/14/2022
3.7.0.1 4,891 10/2/2021
3.7.0 5,534 5/23/2021
3.5.0 4,862 1/15/2021
3.1.5 3,193 5/6/2020
3.1.4 1,082 5/6/2020
3.1.3 1,031 5/5/2020
3.1.2 1,030 5/5/2020
3.1.1 1,071 5/4/2020
3.1.0 1,091 5/3/2020
3.0.2 1,069 5/2/2020
3.0.1 1,056 5/1/2020
3.0.0 1,370 5/1/2020