SB.FileMaterialization 0.1.0

dotnet add package SB.FileMaterialization --version 0.1.0
                    
NuGet\Install-Package SB.FileMaterialization -Version 0.1.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SB.FileMaterialization" Version="0.1.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SB.FileMaterialization" Version="0.1.0" />
                    
Directory.Packages.props
<PackageReference Include="SB.FileMaterialization" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SB.FileMaterialization --version 0.1.0
                    
#r "nuget: SB.FileMaterialization, 0.1.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SB.FileMaterialization@0.1.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SB.FileMaterialization&version=0.1.0
                    
Install as a Cake Addin
#tool nuget:?package=SB.FileMaterialization&version=0.1.0
                    
Install as a Cake Tool

.NET Unreal libraries

Five focused libraries share one version and release train:

  • SB.FileMaterialization materializes selected files and directory trees with synchronization and preservation rules.
  • SB.SystemUtilities provides process, file, diagnostic, and formatting utilities.
  • SB.UnrealMaterialization defines reusable materialization specifications for Unreal Engine projects and plugins.
  • SB.UnrealPluginFlattening embeds source-only Unreal plugin dependencies into a generated plugin.
  • SB.UnrealUtilities provides higher-level Unreal Engine project, plugin, build, packaging, and launch utilities.

Build

Install the .NET SDK selected by global.json, then build the top-level dependency graph:

dotnet build UnrealUtilities/UnrealUtilities.csproj --configuration Release

Release train

All packages use the version in Directory.Build.props by default. A v* Git tag publishes all five packages with the tag value, excluding the leading v.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net6.0

    • No dependencies.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on SB.FileMaterialization:

Package Downloads
SB.UnrealUtilities

Utilities for working with Unreal Engine projects, plugins, builds, and deployments.

SB.UnrealMaterialization

Reusable materialization specifications for Unreal Engine projects and plugins.

SB.SystemUtilities

Utilities for process execution, file operations, diagnostics, and formatting.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.1.0 109 9/14/2026