SafeTensors.NET
1.0.0-preview.1
dotnet add package SafeTensors.NET --version 1.0.0-preview.1
NuGet\Install-Package SafeTensors.NET -Version 1.0.0-preview.1
<PackageReference Include="SafeTensors.NET" Version="1.0.0-preview.1" />
<PackageVersion Include="SafeTensors.NET" Version="1.0.0-preview.1" />
<PackageReference Include="SafeTensors.NET" />
paket add SafeTensors.NET --version 1.0.0-preview.1
#r "nuget: SafeTensors.NET, 1.0.0-preview.1"
#:package SafeTensors.NET@1.0.0-preview.1
#addin nuget:?package=SafeTensors.NET&version=1.0.0-preview.1&prerelease
#tool nuget:?package=SafeTensors.NET&version=1.0.0-preview.1&prerelease
SafeTensors.NET
Read and write SafeTensors checkpoints from .NET without copying them into managed memory first — and without trusting the file that arrived over the network.
A 40 GB checkpoint opens in the time it takes to parse its header. Tensors come back as
ReadOnlySpan<T> pointing straight at the mapped pages, so reading a weight matrix costs
what the page fault costs and nothing else. Writing goes the other way with the same
discipline: the builder holds references to your arrays rather than copies of them, and the
file it produces replaces the old one in a single atomic rename.
using var model = SafeTensorFile.Open("model.safetensors");
ReadOnlySpan<float> weights = model["model.layers.0.self_attn.q_proj.weight"].AsSpan<float>();
Install
dotnet add package SafeTensors.NET
Targets netstandard2.0, net8.0 and net10.0. The netstandard2.0 build carries
polyfills so .NET Framework 4.6.1+ and Unity get the same API, including F16 support.
On net8.0 and net10.0 the package has no dependencies at all, and is marked
trim-safe and Native AOT compatible.
<details> <summary>Installing from GitHub Packages instead</summary>
Every release also goes to this repository's GitHub Packages feed. That feed requires
authentication even for public packages — a GitHub personal access token with read:packages
— so nuget.org is the easier route unless you are already authenticating to GitHub for other
packages.
dotnet nuget add source https://nuget.pkg.github.com/Rhuan09/index.json \
--name github-rhuan09 \
--username <your-github-username> \
--password <a-PAT-with-read:packages> \
--store-password-in-clear-text
</details>
Reading
Three ways in, depending on where the bytes are:
// Memory mapped. Nothing is read until you touch a tensor.
using var fromDisk = SafeTensorFile.Open("model.safetensors");
// Already in memory. Views point into your buffer; still no copy.
using var fromBuffer = SafeTensorFile.Read(bytes);
// A seekable stream — an archive entry, a network stream, a file you do not own.
// Tensor bytes are fetched on demand.
using var fromStream = SafeTensorFile.Read(stream, leaveOpen: true);
Then reach for the accessor that matches how long you need the data:
| Accessor | Cost | Valid for |
|---|---|---|
AsSpan<T>() |
nothing | the enclosing scope of the file's using |
AsMemory<T>() |
nothing | anywhere — throws ObjectDisposedException after the file closes |
ToArray<T>() |
one copy | forever; it owns itself |
OpenStream() |
nothing | until you dispose the stream |
DangerousGetPointer() |
nothing | until Dispose, for native interop and GPU uploads |
Inspecting without loading
Everything you need to describe a checkpoint lives in its header, so you never have to map the weights to find out what is in them:
SafeTensorHeader header = SafeTensorFile.ReadHeader("llama-70b-00001-of-00015.safetensors");
foreach (TensorMetadata tensor in header.Tensors.Values)
{
Console.WriteLine($"{tensor.Name}: {tensor.DType} [{string.Join(", ", tensor.Shape)}]");
}
Tensors larger than 2 GiB
Span<T> addresses at most int.MaxValue elements, and an fp32 embedding matrix passes
that comfortably. Rather than pretend otherwise, the library says so and gives you three
ways through:
TensorView big = model["embedding.weight"];
// A window of elements.
ReadOnlySpan<float> chunk = big.AsSpan<float>(elementOffset: 1_000_000, count: 4096);
// A contiguous run of the outermost dimension, as a tensor in its own right. Free:
// row-major layout means those rows are one byte range.
TensorView rows = big.Slice(start: 5000, count: 32);
// Or stream it.
using Stream sequential = big.OpenStream();
big.AsSpan<float>() on a tensor that size throws TensorTooLargeException with a message
naming these, instead of an OverflowException from somewhere in the middle of a cast.
Sharded models
using var model = ShardedSafeTensorFile.Open("model.safetensors.index.json");
// Only the shard holding this tensor is opened, and it stays open for the next one.
ReadOnlySpan<float> values = model["model.layers.61.mlp.down_proj.weight"].AsSpan<float>();
Writing
new SafeTensorBuilder()
.WithMetadata("format", "pt")
.AddTensor("embedding.weight", embeddings, [vocabSize, hiddenSize])
.AddTensor("layer.0.bias", bias, [hiddenSize])
.Save("model.safetensors");
The builder references your arrays rather than copying them, so staging an entire model
costs no extra memory — and, as with any builder, the arrays must not change before you
call Save. The header is sized from the JSON it actually produces, so there is no fixed
budget to overflow.
To rewrite or reshard an existing checkpoint, hand the builder a tensor from another file and its bytes stream from one to the other:
using var source = SafeTensorFile.Open("in.safetensors");
var output = new SafeTensorBuilder();
foreach (TensorView tensor in source.Tensors.Values.Where(t => !t.Name.Contains("lora")))
{
output.AddTensor(tensor);
}
output.Save("out.safetensors");
Save writes to a temporary file in the same directory, flushes it through to the device,
and then replaces the target in one rename. A crash at any point leaves either the old file
or a stray temporary — never a valid-looking file with a truncated model inside it.
Validation
A checkpoint is untrusted input. It usually arrives over the network from a model hub, its header is attacker-controlled JSON, and its length prefix is a bare 64-bit integer at offset zero. The reader validates the whole layout before handing out a single byte:
- Overlapping tensors are rejected, always. Two names claiming the same bytes is not something an honest producer writes, and accepting it lets one file hand the same memory to two consumers that each believe they own it.
- Gaps are rejected by default; opt in with
AllowNonContiguousDatafor padded files. - Shapes that overflow are rejected.
[2^62, 2^62]wraps to a small positive number in unchecked arithmetic, which would then agree with a tiny byte range and pass. - Duplicate tensor names are rejected. JSON has no duplicate-key rule that parsers agree on, so a file with one name defined twice decodes differently depending on who reads it.
- The header length is capped at 100 MiB by default, before anything is allocated for it.
- Shard names cannot escape the model directory. A
weight_mapentry is a file name chosen by whoever published the model;../../../../etc/shadowdoes not open.
Everything the library raises derives from SafeTensorException, so a catch around
Open does not have to also anticipate an InvalidOperationException from a JSON reader.
var options = new SafeTensorReadOptions
{
MaxHeaderSize = 8 * 1024 * 1024,
AllowNonContiguousData = false,
AllowTrailingBytes = false,
};
using var model = SafeTensorFile.Open(path, options);
Lifetimes, and the one thing to know
When a file is memory mapped, AsSpan<T>() returns a span pointing at mapped pages. Those
pages are unmapped when the SafeTensorFile is disposed, and a span that outlives the
file reads memory the process no longer owns — which is an access violation, not an
exception you can catch.
C# cannot express that constraint in the type system, so the library is built so you rarely need to think about it:
// Fine: the span never leaves the scope that owns the file.
using (var model = SafeTensorFile.Open(path))
{
Process(model["w"].AsSpan<float>());
}
// Also fine: memory re-checks the mapping on every access.
ReadOnlyMemory<float> retained;
using (var model = SafeTensorFile.Open(path))
{
retained = model["w"].AsMemory<float>();
}
retained.Span[0]; // ObjectDisposedException, not a crash
Use a span inside the using. Use AsMemory<T>() or ToArray<T>() to escape it. The
pointer accessor is called DangerousGetPointer() for the same reason.
Data types
BOOL, U8, I8, I16, U16, F16, BF16, I32, U32, F32, F64, I64, U64,
F8_E4M3, F8_E5M2.
F16 and BF16 get first-class struct types — Float16 and BFloat16 — that are exactly
two bytes and blittable, so AsSpan<BFloat16>() casts straight over the file's bytes.
Float16 converts to and from System.Half for free on .NET 5 and later; on netstandard2.0
it uses its own conversion, which is the same code, compiled everywhere and checked against
Half over all 65 536 bit patterns in the test suite.
The 8-bit float types have no CLR counterpart. They read as raw bytes and are written through the explicit-dtype overload.
Native ABI
src/SafeTensors.Native publishes a Native AOT shared library with a C ABI, so a consumer
in C, C++, Rust or Python gets the weights at their address in the page cache:
#include "safetensors.h"
safetensors_handle_t model = safetensors_open("model.safetensors");
if (!model) {
char* error = safetensors_get_last_error();
fprintf(stderr, "%s\n", error);
safetensors_free_string(error); /* the caller owns this string */
return 1;
}
uint64_t bytes = 0;
const float* weights = safetensors_get_tensor_data_ptr(model, "embedding.weight", &bytes);
safetensors_close(model); /* weights is invalid after this */
safetensors.h states which returns are owned and which are borrowed.
dotnet publish src/SafeTensors.Native -c Release -r win-x64
Benchmarks
dotnet run -c Release --project benchmarks/SafeTensors.Benchmarks. A short run on one
Windows 11 laptop, .NET 10 — treat the wall-clock numbers as indicative and the allocation
column as the point:
| 16 tensors | 1024 tensors | Allocated | |
|---|---|---|---|
ReadHeader |
90 µs | 1.00 ms | header-sized |
Open (mapped) |
130 µs | 1.05 ms | header-sized |
Sum one tensor via AsSpan<float>() |
2.708 µs | 2.706 µs | 0 B |
Sum one tensor via ToArray<float>() |
5.9 µs | 5.6 µs | 16 KB |
| Sum all tensors via spans | 43 µs | 3.0 ms | 43 B |
Two things worth reading off that table. Reading a tensor takes the same time whether the file holds 16 of them or 1024, because a view is a byte range and finding it is a dictionary lookup. And summing four million floats across 1024 tensors allocates 43 bytes total — the enumerator, and nothing else.
Opening scales with the header, not the data. These files are small, so that is what the first two rows are measuring; the property they demonstrate is that the cost is proportional to tensor count rather than tensor size.
Status
The reader, writer, sharded loader and native ABI all work and are covered by the test suite, which includes files produced by the reference PyTorch implementation.
Not there yet:
- The sub-byte MX float types. The size API is expressed in bits so they can be added without a breaking change, but encodings are not guessed at.
- Writing a shard index. Sharded models can be read, not produced.
- Strided slicing of inner dimensions.
Slicecovers the outermost dimension, which is contiguous; anything else would be a copy wearing a view's name. System.Numerics.Tensorsinterop.
Contributing
CONTRIBUTING.md has the branching model and the PR checklist. docs/ARCHITECTURE.md explains why things are shaped the way they are — read it before proposing a change to the storage abstraction or the validation rules.
dotnet build
dotnet test
dotnet run -c Release --project benchmarks/SafeTensors.Benchmarks
Licence
MIT.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Microsoft.Bcl.AsyncInterfaces (>= 8.0.0)
- System.Buffers (>= 4.5.1)
- System.Memory (>= 4.5.5)
- System.Runtime.CompilerServices.Unsafe (>= 6.0.0)
- System.Text.Json (>= 8.0.5)
-
net10.0
- No dependencies.
-
net8.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.0-preview.1 | 83 | 9/5/2026 |