SharpGLTF.Core 1.0.0-alpha0017

SharpGLTF is a C# library for reading and writing glTF2 3D models

This is a prerelease version of SharpGLTF.Core.
There is a newer prerelease version of this package available.
See the version list below for details.
Install-Package SharpGLTF.Core -Version 1.0.0-alpha0017
dotnet add package SharpGLTF.Core --version 1.0.0-alpha0017
<PackageReference Include="SharpGLTF.Core" Version="1.0.0-alpha0017" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpGLTF.Core --version 1.0.0-alpha0017
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Notable changes since latest version:

  • Improved Inverse Bind Matrix creation and validation for skinned meshes.
  • Improved MeshBuilder API to work with morph targets (Thanks to @ptasev)
  • Added flag to disable validation when writing.
  • Fixed issue with file paths having unescaped characters.

Notable changes since latest version:

  • Improved Inverse Bind Matrix creation and validation for skinned meshes.
  • Improved MeshBuilder API to work with morph targets (Thanks to @ptasev)
  • Added flag to disable validation when writing.
  • Fixed issue with file paths having unescaped characters.

GitHub repositories (1+)

Showing the top 1 GitHub repositories that depend on SharpGLTF.Core:

Repository Stars
riperiperi/FreeSO
Re-implementation of The Sims Online.

Version History

Version Downloads Last updated
1.0.0-alpha0018 108 6/21/2020
1.0.0-alpha0017 172 5/9/2020
1.0.0-alpha0016 1,001 3/19/2020
1.0.0-alpha0015 575 1/13/2020
1.0.0-alpha0014 583 11/20/2019
1.0.0-alpha0013 838 10/7/2019
1.0.0-alpha0012 262 9/16/2019
1.0.0-alpha0011 713 8/17/2019
1.0.0-alpha0010 167 8/5/2019
1.0.0-alpha0009 227 6/6/2019
1.0.0-alpha0008 294 5/22/2019
1.0.0-alpha0007 420 5/2/2019
1.0.0-alpha0006 237 4/20/2019
1.0.0-alpha0005 161 4/3/2019