Silk.NET.Input.Common
2.0.0-preview
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Input.Common --version 2.0.0-preview
NuGet\Install-Package Silk.NET.Input.Common -Version 2.0.0-preview
<PackageReference Include="Silk.NET.Input.Common" Version="2.0.0-preview" />
<PackageVersion Include="Silk.NET.Input.Common" Version="2.0.0-preview" />
<PackageReference Include="Silk.NET.Input.Common" />
paket add Silk.NET.Input.Common --version 2.0.0-preview
#r "nuget: Silk.NET.Input.Common, 2.0.0-preview"
#addin nuget:?package=Silk.NET.Input.Common&version=2.0.0-preview&prerelease
#tool nuget:?package=Silk.NET.Input.Common&version=2.0.0-preview&prerelease
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Windowing.Common (>= 2.0.0-preview)
NuGet packages (11)
Showing the top 5 NuGet packages that depend on Silk.NET.Input.Common:
Package | Downloads |
---|---|
Silk.NET.Input
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Silk.NET.Input.Glfw
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Silk.NET.Input.Sdl
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Silk.NET.Input.Extensions
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Silk.NET.OpenGL.Extensions.ImGui
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on Silk.NET.Input.Common:
Repository | Stars |
---|---|
tixl3d/tixl
Tooll 3 is an open source software to create realtime motion graphics.
|
|
Pyrdacor/freeserf.net
Settlers 1 clone written in C#
|
Version | Downloads | Last updated |
---|---|---|
2.22.0 | 27,704 | 11/5/2024 |
2.21.0 | 30,467 | 4/23/2024 |
2.20.0 | 20,464 | 12/12/2023 |
2.19.0 | 7,210 | 11/14/2023 |
2.18.0 | 3,548 | 10/21/2023 |
2.17.1 | 19,441 | 4/9/2023 |
2.17.0 | 12,849 | 4/6/2023 |
2.16.0 | 24,340 | 8/2/2022 |
2.15.0 | 12,026 | 4/2/2022 |
2.14.0 | 5,251 | 3/15/2022 |
2.13.0 | 4,099 | 2/6/2022 |
2.12.0 | 7,850 | 1/7/2022 |
2.11.0 | 5,534 | 12/6/2021 |
2.10.1 | 2,009 | 11/10/2021 |
2.10.0 | 1,640 | 11/6/2021 |
2.9.0 | 2,674 | 10/5/2021 |
2.8.0 | 2,317 | 9/4/2021 |
2.7.0 | 2,222 | 8/9/2021 |
2.6.0 | 3,834 | 7/3/2021 |
2.5.0 | 3,406 | 6/8/2021 |
2.4.0 | 2,022 | 5/7/2021 |
2.3.0 | 2,064 | 4/3/2021 |
2.2.0 | 1,475 | 3/6/2021 |
2.1.0 | 1,537 | 2/16/2021 |
2.0.0 | 1,523 | 1/2/2021 |
2.0.0-preview5 | 556 | 12/29/2020 |
2.0.0-preview4 | 751 | 12/8/2020 |
2.0.0-preview3 | 732 | 11/17/2020 |
2.0.0-preview2 | 830 | 8/21/2020 |
2.0.0-preview | 15,112 | 7/15/2020 |
1.9.0 | 1,610 | 12/4/2020 |
1.8.0 | 2,294 | 11/6/2020 |
1.7.0 | 1,639 | 10/2/2020 |
1.6.0 | 1,389 | 9/4/2020 |
1.5.0 | 1,435 | 8/7/2020 |
1.4.0 | 2,816 | 7/3/2020 |
1.3.0 | 1,646 | 6/5/2020 |
1.2.1 | 1,731 | 5/16/2020 |
1.2.0 | 1,331 | 5/1/2020 |
1.1.1 | 1,554 | 4/13/2020 |
1.1.0 | 2,306 | 4/5/2020 |
1.0.1 | 1,404 | 3/17/2020 |
1.0.0 | 1,726 | 3/6/2020 |
1.0.0-preview5 | 781 | 2/18/2020 |
1.0.0-preview4 | 786 | 2/8/2020 |
1.0.0-preview3 | 1,100 | 11/15/2019 |
1.0.0-preview2 | 688 | 8/10/2019 |
1.0.0-preview | 660 | 8/4/2019 |
Includes Assimp and experimental OpenXR bindings.