SimulationTree.Textures
0.3.9
Prefix Reserved
dotnet add package SimulationTree.Textures --version 0.3.9
NuGet\Install-Package SimulationTree.Textures -Version 0.3.9
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SimulationTree.Textures" Version="0.3.9" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SimulationTree.Textures" Version="0.3.9" />
<PackageReference Include="SimulationTree.Textures" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SimulationTree.Textures --version 0.3.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SimulationTree.Textures, 0.3.9"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SimulationTree.Textures@0.3.9
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SimulationTree.Textures&version=0.3.9
#tool nuget:?package=SimulationTree.Textures&version=0.3.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Textures
Definitions for images, and for atlases with their sprites.
Importing images
Texture texture = new(world, "*/texture.png");
while (!texture.IsCompliant)
{
simulator.Broadcast(new DataUpdate()); //to load the bytes
simulator.Broadcast(new TextureUpdate()); //load import the texture from the bytes
}
Assert.That(texture.Width, Is.EqualTo(1024));
Assert.That(texture.Height, Is.EqualTo(1024));
ReadOnlySpan<Pixel> pixels = texture.Pixels;
Assert.That(pixels.Length, Is.EqualTo(1024 * 1024));
Evaluating pixels
When textures are loaded, their colours can be evaluated at floating point coordinates, or exact coordinates:
Color color = texture.Evaluate(0.5f, 0.5f);
Pixel exactPixel = texture[512, 512];
Creating atlases from inputs
An AtlasTexture can be created from a series of sprites, each with individual pixel data into
the smallest possible texture:
Span<AtlasTexture.InputSprite> sprites = stackalloc AtlasTexture.InputSprite[1];
AtlasTexture.InputSprite firstSprite = new("firstSprite", 32, 32);
Span<Pixel> firstSpritePixels = firstSprite.Pixels;
firstSpritePixels.Fill(new Pixel(255, 0, 0, 255));
sprites[0] = firstSprite;
AtlasTexture atlas = new(world, sprites);
if (atlas.TryGetSprite("firstSprite", out AtlasSprite sprite))
{
Vector4 region = sprite.region;
}
Console.WriteLine($"Atlas texture size: {atlas.Width}x{atlas.Height}");
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net9.0
- SimulationTree.BinPacker (>= 0.3.9)
- SimulationTree.Unmanaged.Core (>= 0.3.9)
- SimulationTree.Worlds.Core (>= 0.3.9)
NuGet packages (4)
Showing the top 4 NuGet packages that depend on SimulationTree.Textures:
| Package | Downloads |
|---|---|
|
SimulationTree.TextRendering
Package Description |
|
|
SimulationTree.Textures.Systems
Package Description |
|
|
SimulationTree.VulkanRenderer
Package Description |
|
|
SimulationTree.Skyboxes
Package Description |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.3.9 | 311 | 9/24/2025 |