SquidStd.Scripting.Lua
0.10.0
dotnet add package SquidStd.Scripting.Lua --version 0.10.0
NuGet\Install-Package SquidStd.Scripting.Lua -Version 0.10.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SquidStd.Scripting.Lua" Version="0.10.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SquidStd.Scripting.Lua" Version="0.10.0" />
<PackageReference Include="SquidStd.Scripting.Lua" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SquidStd.Scripting.Lua --version 0.10.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SquidStd.Scripting.Lua, 0.10.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SquidStd.Scripting.Lua@0.10.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SquidStd.Scripting.Lua&version=0.10.0
#tool nuget:?package=SquidStd.Scripting.Lua&version=0.10.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
<h1 align="center">SquidStd.Scripting.Lua</h1>
Lua scripting for SquidStd. Hosts a Lua engine (IScriptEngineService) that exposes .NET methods to
scripts through attribute-decorated modules, bridges events to the SquidStd event bus, ships built-in
modules (logging, events, random), generates .luarc typings/docs, and supports init scripts, constants,
and callbacks.
Install
dotnet add package SquidStd.Scripting.Lua
Usage
using DryIoc;
using SquidStd.Generators.Scripting.Lua;
using SquidStd.Scripting.Lua.Attributes;
using SquidStd.Scripting.Lua.Attributes.Scripts;
using SquidStd.Scripting.Lua.Extensions.Scripts;
[RegisterScriptModule]
[ScriptModule("math2")]
public sealed class MathModule
{
[ScriptFunction("add")]
public int Add(int a, int b) => a + b;
}
var container = new Container();
container.RegisterGeneratedScriptModules();
// Resolve IScriptEngineService to load and execute scripts that call math2.add(1, 2).
Key types
| Type | Purpose |
|---|---|
IScriptEngineService |
Lua engine: load/run scripts, register modules/constants/callbacks. |
ILuaEventBridge |
Bridges Lua scripts to the event bus. |
ScriptModuleAttribute / ScriptFunctionAttribute |
Expose .NET classes/methods to Lua. |
RegisterScriptModuleAttribute |
Marks script modules for generated registration. |
AddScriptModuleExtension |
RegisterScriptModule<T>() / RegisterLuaUserData<T>(). |
Related
- Tutorial: Scripting with Lua
License
MIT — part of SquidStd.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- DryIoc.dll (>= 5.4.3)
- MoonSharp (>= 2.0.0)
- SquidStd.Abstractions (>= 0.10.0)
- SquidStd.Core (>= 0.10.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.