SuperRender.EcmaScript.Compiler
0.0.1-beta.2
This is a prerelease version of SuperRender.EcmaScript.Compiler.
dotnet add package SuperRender.EcmaScript.Compiler --version 0.0.1-beta.2
NuGet\Install-Package SuperRender.EcmaScript.Compiler -Version 0.0.1-beta.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SuperRender.EcmaScript.Compiler" Version="0.0.1-beta.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SuperRender.EcmaScript.Compiler" Version="0.0.1-beta.2" />
<PackageReference Include="SuperRender.EcmaScript.Compiler" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SuperRender.EcmaScript.Compiler --version 0.0.1-beta.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SuperRender.EcmaScript.Compiler, 0.0.1-beta.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SuperRender.EcmaScript.Compiler@0.0.1-beta.2
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SuperRender.EcmaScript.Compiler&version=0.0.1-beta.2&prerelease
#tool nuget:?package=SuperRender.EcmaScript.Compiler&version=0.0.1-beta.2&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
SuperRender EcmaScript Engine
A pure C# ECMAScript 2025 engine for .NET, built on DLR expression trees.
Features
- Full ES2025 coverage — classes, generators, async/await, destructuring, modules, BigInt, Temporal, and more
- Zero external dependencies — runs on any .NET 10+ platform
- Sandboxed .NET interop — mount specific types into JS via
RegisterType<T>() - DLR-compiled — JS source is compiled to .NET expression trees for efficient execution
Quick Start
using SuperRender.EcmaScript.Engine;
var engine = new JsEngine();
// Execute JavaScript
engine.Execute("const greeting = 'Hello from JS!'");
// Get values back
var result = engine.Execute("1 + 2");
Console.WriteLine(result); // 3
// .NET interop
engine.SetValue("log", new Action<string>(Console.WriteLine));
engine.Execute("log('Called from JavaScript!')");
Packages
| Package | Description |
|---|---|
| SuperRender.EcmaScript.Engine | Public API — start here |
| SuperRender.EcmaScript.Compiler | Lexer, parser, AST, DLR compiler |
| SuperRender.EcmaScript.Runtime | JsValue types, environments, builtins |
License
MIT
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- SuperRender.EcmaScript.Runtime (>= 0.0.1-beta.2)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on SuperRender.EcmaScript.Compiler:
| Package | Downloads |
|---|---|
|
SuperRender.EcmaScript.Engine
Embeddable ECMAScript 2025 engine for .NET: compile and execute JavaScript with sandboxed .NET interop. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.0.1-beta.2 | 56 | 4/14/2026 |
| 0.0.1-beta.1 | 48 | 4/14/2026 |