SwiftBindings.Apple.RealityFoundation 26.2.6

dotnet add package SwiftBindings.Apple.RealityFoundation --version 26.2.6
                    
NuGet\Install-Package SwiftBindings.Apple.RealityFoundation -Version 26.2.6
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SwiftBindings.Apple.RealityFoundation" Version="26.2.6" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SwiftBindings.Apple.RealityFoundation" Version="26.2.6" />
                    
Directory.Packages.props
<PackageReference Include="SwiftBindings.Apple.RealityFoundation" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SwiftBindings.Apple.RealityFoundation --version 26.2.6
                    
#r "nuget: SwiftBindings.Apple.RealityFoundation, 26.2.6"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SwiftBindings.Apple.RealityFoundation@26.2.6
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SwiftBindings.Apple.RealityFoundation&version=26.2.6
                    
Install as a Cake Addin
#tool nuget:?package=SwiftBindings.Apple.RealityFoundation&version=26.2.6
                    
Install as a Cake Tool

SwiftBindings.Apple.RealityFoundation

Native .NET bindings for Apple's RealityFoundation framework — the entity/component/scene foundation that RealityKit re-exports. Most of the RealityKit type surface (Entity, Component, Scene, ModelEntity, materials, transforms, animation) lives here. These are not Objective-C proxy wrappers; they use .NET 10's native Swift interop for direct, high-performance calls into Swift APIs from C#.

📖 Full usage guide → — Swift→C# naming, entity hierarchies, transforms, components, meshes/materials, and the runtime gaps to avoid.

Installation

dotnet add package SwiftBindings.Apple.RealityFoundation

Requirements

  • .NET 10.0+
  • iOS 26.2+
  • macOS host for development

Usage

using RealityFoundation;

// Entity-component types, scenes, transforms, animations and materials are bound;
// refer to Apple's RealityFoundation documentation for the full type surface.

Documentation

How It Works

These bindings are auto-generated by Swift Dotnet Bindings using .NET 10's native Swift interop via the SwiftBindings SDK.

License

The bindings are MIT licensed. RealityFoundation is part of the Apple SDK; refer to Apple's licensing for the underlying framework.

Product Compatible and additional computed target framework versions.
.NET net10.0-ios26.2 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on SwiftBindings.Apple.RealityFoundation:

Package Downloads
SwiftBindings.Apple.RealityKit

Native Swift interop bindings for Apple RealityKit

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
26.2.6 33 6/11/2026
26.2.5 101 6/1/2026
26.2.3 103 5/19/2026
26.2.1 100 5/3/2026