Termina.Generators
0.3.0
See the version list below for details.
dotnet add package Termina.Generators --version 0.3.0
NuGet\Install-Package Termina.Generators -Version 0.3.0
<PackageReference Include="Termina.Generators" Version="0.3.0"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets> </PackageReference>
<PackageVersion Include="Termina.Generators" Version="0.3.0" />
<PackageReference Include="Termina.Generators"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets> </PackageReference>
paket add Termina.Generators --version 0.3.0
#r "nuget: Termina.Generators, 0.3.0"
#:package Termina.Generators@0.3.0
#addin nuget:?package=Termina.Generators&version=0.3.0
#tool nuget:?package=Termina.Generators&version=0.3.0
Termina
![]()
Termina is a reactive terminal UI (TUI) framework for .NET with declarative layouts and surgical region-based rendering. It provides an MVVM architecture with source-generated reactive properties, ASP.NET Core-style routing, and seamless integration with Microsoft.Extensions.Hosting.
Documentation
Features
- Reactive MVVM Architecture - ViewModels with
[Reactive]attribute for source-generated observable properties - Declarative Layouts - Tree-based layout system with size constraints (Fixed, Fill, Auto, Percent)
- Surgical Rendering - Only changed regions re-render, enabling smooth streaming updates
- ASP.NET Core-Style Routing - Route templates with parameters (
/tasks/{id:int}) and type constraints - Source Generators - AOT-compatible code generation for reactive properties and route parameters
- Streaming Support - Native
StreamingTextNodefor real-time content like LLM output - Dependency Injection - Full integration with
Microsoft.Extensions.DependencyInjection - Hosting Integration - Works with
Microsoft.Extensions.Hostingfor clean lifecycle management
Installation
dotnet add package Termina
dotnet add package Microsoft.Extensions.Hosting
Quick Start
1. Define a ViewModel
using System.Reactive.Linq;
using Termina.Input;
using Termina.Reactive;
public partial class CounterViewModel : ReactiveViewModel
{
[Reactive] private int _count;
[Reactive] private string _message = "Press Up/Down to change count";
public override void OnActivated()
{
Input.OfType<KeyPressed>()
.Subscribe(HandleKey)
.DisposeWith(Subscriptions);
}
private void HandleKey(KeyPressed key)
{
switch (key.KeyInfo.Key)
{
case ConsoleKey.UpArrow:
Count++;
Message = $"Count: {Count}";
break;
case ConsoleKey.DownArrow:
Count--;
Message = $"Count: {Count}";
break;
case ConsoleKey.Escape:
Shutdown();
break;
}
}
}
The [Reactive] attribute generates:
- A
BehaviorSubject<T>backing field - A public property
Countwith get/set - An
IObservable<T>propertyCountChangedfor subscriptions
2. Define a Page
using System.Reactive.Linq;
using Termina.Extensions;
using Termina.Layout;
using Termina.Reactive;
using Termina.Rendering;
using Termina.Terminal;
public class CounterPage : ReactivePage<CounterViewModel>
{
public override ILayoutNode BuildLayout()
{
return Layouts.Vertical()
.WithChild(
new PanelNode()
.WithTitle("Counter Demo")
.WithBorder(BorderStyle.Rounded)
.WithBorderColor(Color.Cyan)
.WithContent(
ViewModel.CountChanged
.Select(count => new TextNode($"Count: {count}")
.WithForeground(Color.BrightCyan))
.AsLayout())
.Height(5))
.WithChild(
ViewModel.MessageChanged
.Select(msg => new TextNode(msg))
.AsLayout()
.Height(1));
}
}
3. Configure and Run
using Microsoft.Extensions.Hosting;
using Termina.Hosting;
var builder = Host.CreateApplicationBuilder(args);
builder.Services.AddTermina("/counter", termina =>
{
termina.RegisterRoute<CounterPage, CounterViewModel>("/counter");
});
await builder.Build().RunAsync();
Layout System
Termina uses a declarative tree-based layout system:
Layouts.Vertical()
.WithChild(header.Height(3)) // Fixed height
.WithChild(content.Fill()) // Take remaining space
.WithChild(sidebar.Width(20)) // Fixed width
.WithChild(footer.Height(1)); // Fixed height
Layouts.Horizontal()
.WithChild(menu.Width(30))
.WithChild(main.Fill(2)) // 2x weight
.WithChild(aside.Fill(1)); // 1x weight
Routing
ASP.NET Core-style route templates with parameter support:
builder.Services.AddTermina("/", termina =>
{
termina.RegisterRoute<HomePage, HomeViewModel>("/");
termina.RegisterRoute<TasksPage, TasksViewModel>("/tasks");
termina.RegisterRoute<TaskDetailPage, TaskDetailViewModel>("/tasks/{id:int}");
termina.RegisterRoute<UserPage, UserViewModel>("/users/{name}");
});
Route Parameter Injection
public partial class TaskDetailViewModel : ReactiveViewModel
{
[FromRoute] private int _id; // Injected from route
public override void OnActivated()
{
LoadTask(Id); // Id is already populated
}
}
Navigation
Navigate("/tasks/42");
NavigateWithParams("/tasks/{id}", new { id = 42 });
Shutdown(); // Exit the application
Streaming Content
For real-time content like LLM output, Pages own StreamingTextNode and subscribe to ViewModel observables:
// In Page
private StreamingTextNode _output = null!;
protected override void OnBound()
{
_output = StreamingTextNode.Create();
ViewModel.StreamOutput.Subscribe(chunk => _output.Append(chunk));
}
// In ViewModel
public IObservable<string> StreamOutput => _streamOutput.AsObservable();
private readonly Subject<string> _streamOutput = new();
private async Task StreamResponse()
{
await foreach (var chunk in GetStreamingData())
{
_streamOutput.OnNext(chunk); // Character-level updates
}
}
Testing
VirtualInputSource enables automated testing:
var scriptedInput = new VirtualInputSource();
builder.Services.AddTerminaVirtualInput(scriptedInput);
scriptedInput.EnqueueKey(ConsoleKey.UpArrow);
scriptedInput.EnqueueString("Hello World");
scriptedInput.EnqueueKey(ConsoleKey.Enter);
scriptedInput.Complete();
await host.RunAsync();
Requirements
- .NET 10.0 or later
- AOT-compatible (Native AOT publishing supported)
License
Apache 2.0 - See LICENSE for details.
Contributing
Contributions are welcome! See CONTRIBUTING.md for development setup and guidelines.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Termina.Generators:
| Package | Downloads |
|---|---|
|
Termina
Reactive terminal UI (TUI) framework for .NET with custom ANSI rendering, MVVM architecture, source-generated reactive properties, and ASP.NET Core-style routing. |
GitHub repositories
This package is not used by any popular GitHub repositories.
**New Features**:
- **Inline animated text segments with tracked segment support** ([#71](https://github.com/Aaronontheweb/Termina/pull/71))
- Opt-in tracked segments for `StreamingTextNode` enabling inline animations (spinners, timers, etc.)
- Caller-provided `SegmentId` system (like HTML div IDs) for tracking and manipulating segments
- New interfaces: `ITextSegment`, `IAnimatedTextSegment`, `ICompositeTextSegment`
- `SpinnerSegment` component with 6 animation styles: Dots, Line, Arrow, Bounce, Box, Circle
- `StaticTextSegment` for trackable static text
- Methods: `AppendTracked(id, segment)`, `Replace(id, segment, keepTracked)`, `Remove(id)`
- Interface-based message protocol with `IChatMessage` for clean chat operations
- Enables any inline animated element (timers, progress bars, blinks, highlighters) with minimal overhead
**Bug Fixes**:
- **Fix modal text input not accepting keystrokes** ([#70](https://github.com/Aaronontheweb/Termina/issues/70), [#74](https://github.com/Aaronontheweb/Termina/pull/74))
- Critical fix where `TextInputNode` in modal dialogs would be immediately disposed after being focused
- Fixed `ReactiveLayoutNode` lifecycle to call `OnDeactivate()` instead of `Dispose()` when switching children
- Fixed modal focus propagation - `ModalNode` now forwards `OnFocused()` and `OnBlurred()` to content
- Fixed `ReactiveLayoutNode` to call `OnActivate()` on new children when they are dynamically swapped in
- Fixed render loop invalidation to properly propagate through container hierarchy
- Users can now properly type in modal dialogs without `ObjectDisposedException`
- **Fix NavigationBehavior.PreserveState layout disposal issue** ([#67](https://github.com/Aaronontheweb/Termina/issues/67), [#69](https://github.com/Aaronontheweb/Termina/pull/69))
- Implemented Active/Inactive State Pattern for layout nodes to prevent `ObjectDisposedException` when navigating
- Added `IActivatableNode` interface defining `OnActivate`/`OnDeactivate` lifecycle methods
- Layout nodes now pause/resume instead of dispose/recreate on navigation with PreserveState behavior
- `ReactivePage` now builds layout once and preserves it across navigations
- `TextInputNode`, `SpinnerNode`, `ReactiveLayoutNode`, `ConditionalNode`, `SelectionListNode`, `ModalNode`, and `ContainerNode` all properly implement lifecycle propagation
- `TerminaApplication` now properly disposes cached pages via `IDisposable` implementation
- Fixes race conditions and ensures proper resource cleanup
**Improvements**:
- **Add TERMINA002 analyzer and refactor MVVM architecture** ([#68](https://github.com/Aaronontheweb/Termina/pull/68))
- New Roslyn analyzer (TERMINA002) detects layout nodes incorrectly stored as fields/properties in ViewModels
- Refactored MVVM pattern: ViewModel owns Input (public) for business logic, Page owns Focus for interactive control
- ViewModels now handle keyboard input directly in `OnActivated()`
- Pages can access `ViewModel.Input` when routing to interactive layout nodes
- Updated documentation to reflect clearer separation of concerns
- Reduces ceremony while maintaining clean MVVM architecture
- **Documentation improvements** ([#66](https://github.com/Aaronontheweb/Termina/pull/66))
- Added quick install section to docs homepage with NuGet badges and installation commands
- Improved documentation discoverability for new users
- Fixed docs deployment workflow trigger
---