Termina 0.3.0
See the version list below for details.
dotnet add package Termina --version 0.3.0
NuGet\Install-Package Termina -Version 0.3.0
<PackageReference Include="Termina" Version="0.3.0" />
<PackageVersion Include="Termina" Version="0.3.0" />
<PackageReference Include="Termina" />
paket add Termina --version 0.3.0
#r "nuget: Termina, 0.3.0"
#:package Termina@0.3.0
#addin nuget:?package=Termina&version=0.3.0
#tool nuget:?package=Termina&version=0.3.0
Termina
![]()
Termina is a reactive terminal UI (TUI) framework for .NET with declarative layouts and surgical region-based rendering. It provides an MVVM architecture with source-generated reactive properties, ASP.NET Core-style routing, and seamless integration with Microsoft.Extensions.Hosting.
Documentation
Features
- Reactive MVVM Architecture - ViewModels with
[Reactive]attribute for source-generated observable properties - Declarative Layouts - Tree-based layout system with size constraints (Fixed, Fill, Auto, Percent)
- Surgical Rendering - Only changed regions re-render, enabling smooth streaming updates
- ASP.NET Core-Style Routing - Route templates with parameters (
/tasks/{id:int}) and type constraints - Source Generators - AOT-compatible code generation for reactive properties and route parameters
- Streaming Support - Native
StreamingTextNodefor real-time content like LLM output - Dependency Injection - Full integration with
Microsoft.Extensions.DependencyInjection - Hosting Integration - Works with
Microsoft.Extensions.Hostingfor clean lifecycle management
Installation
dotnet add package Termina
dotnet add package Microsoft.Extensions.Hosting
Quick Start
1. Define a ViewModel
using System.Reactive.Linq;
using Termina.Input;
using Termina.Reactive;
public partial class CounterViewModel : ReactiveViewModel
{
[Reactive] private int _count;
[Reactive] private string _message = "Press Up/Down to change count";
public override void OnActivated()
{
Input.OfType<KeyPressed>()
.Subscribe(HandleKey)
.DisposeWith(Subscriptions);
}
private void HandleKey(KeyPressed key)
{
switch (key.KeyInfo.Key)
{
case ConsoleKey.UpArrow:
Count++;
Message = $"Count: {Count}";
break;
case ConsoleKey.DownArrow:
Count--;
Message = $"Count: {Count}";
break;
case ConsoleKey.Escape:
Shutdown();
break;
}
}
}
The [Reactive] attribute generates:
- A
BehaviorSubject<T>backing field - A public property
Countwith get/set - An
IObservable<T>propertyCountChangedfor subscriptions
2. Define a Page
using System.Reactive.Linq;
using Termina.Extensions;
using Termina.Layout;
using Termina.Reactive;
using Termina.Rendering;
using Termina.Terminal;
public class CounterPage : ReactivePage<CounterViewModel>
{
public override ILayoutNode BuildLayout()
{
return Layouts.Vertical()
.WithChild(
new PanelNode()
.WithTitle("Counter Demo")
.WithBorder(BorderStyle.Rounded)
.WithBorderColor(Color.Cyan)
.WithContent(
ViewModel.CountChanged
.Select(count => new TextNode($"Count: {count}")
.WithForeground(Color.BrightCyan))
.AsLayout())
.Height(5))
.WithChild(
ViewModel.MessageChanged
.Select(msg => new TextNode(msg))
.AsLayout()
.Height(1));
}
}
3. Configure and Run
using Microsoft.Extensions.Hosting;
using Termina.Hosting;
var builder = Host.CreateApplicationBuilder(args);
builder.Services.AddTermina("/counter", termina =>
{
termina.RegisterRoute<CounterPage, CounterViewModel>("/counter");
});
await builder.Build().RunAsync();
Layout System
Termina uses a declarative tree-based layout system:
Layouts.Vertical()
.WithChild(header.Height(3)) // Fixed height
.WithChild(content.Fill()) // Take remaining space
.WithChild(sidebar.Width(20)) // Fixed width
.WithChild(footer.Height(1)); // Fixed height
Layouts.Horizontal()
.WithChild(menu.Width(30))
.WithChild(main.Fill(2)) // 2x weight
.WithChild(aside.Fill(1)); // 1x weight
Routing
ASP.NET Core-style route templates with parameter support:
builder.Services.AddTermina("/", termina =>
{
termina.RegisterRoute<HomePage, HomeViewModel>("/");
termina.RegisterRoute<TasksPage, TasksViewModel>("/tasks");
termina.RegisterRoute<TaskDetailPage, TaskDetailViewModel>("/tasks/{id:int}");
termina.RegisterRoute<UserPage, UserViewModel>("/users/{name}");
});
Route Parameter Injection
public partial class TaskDetailViewModel : ReactiveViewModel
{
[FromRoute] private int _id; // Injected from route
public override void OnActivated()
{
LoadTask(Id); // Id is already populated
}
}
Navigation
Navigate("/tasks/42");
NavigateWithParams("/tasks/{id}", new { id = 42 });
Shutdown(); // Exit the application
Streaming Content
For real-time content like LLM output, Pages own StreamingTextNode and subscribe to ViewModel observables:
// In Page
private StreamingTextNode _output = null!;
protected override void OnBound()
{
_output = StreamingTextNode.Create();
ViewModel.StreamOutput.Subscribe(chunk => _output.Append(chunk));
}
// In ViewModel
public IObservable<string> StreamOutput => _streamOutput.AsObservable();
private readonly Subject<string> _streamOutput = new();
private async Task StreamResponse()
{
await foreach (var chunk in GetStreamingData())
{
_streamOutput.OnNext(chunk); // Character-level updates
}
}
Testing
VirtualInputSource enables automated testing:
var scriptedInput = new VirtualInputSource();
builder.Services.AddTerminaVirtualInput(scriptedInput);
scriptedInput.EnqueueKey(ConsoleKey.UpArrow);
scriptedInput.EnqueueString("Hello World");
scriptedInput.EnqueueKey(ConsoleKey.Enter);
scriptedInput.Complete();
await host.RunAsync();
Requirements
- .NET 10.0 or later
- AOT-compatible (Native AOT publishing supported)
License
Apache 2.0 - See LICENSE for details.
Contributing
Contributions are welcome! See CONTRIBUTING.md for development setup and guidelines.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- Microsoft.Extensions.DependencyInjection.Abstractions (>= 9.0.0)
- Microsoft.Extensions.Hosting.Abstractions (>= 9.0.0)
- System.Reactive (>= 6.1.0)
- Termina.Generators (>= 0.3.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
**New Features**:
- **Inline animated text segments with tracked segment support** ([#71](https://github.com/Aaronontheweb/Termina/pull/71))
- Opt-in tracked segments for `StreamingTextNode` enabling inline animations (spinners, timers, etc.)
- Caller-provided `SegmentId` system (like HTML div IDs) for tracking and manipulating segments
- New interfaces: `ITextSegment`, `IAnimatedTextSegment`, `ICompositeTextSegment`
- `SpinnerSegment` component with 6 animation styles: Dots, Line, Arrow, Bounce, Box, Circle
- `StaticTextSegment` for trackable static text
- Methods: `AppendTracked(id, segment)`, `Replace(id, segment, keepTracked)`, `Remove(id)`
- Interface-based message protocol with `IChatMessage` for clean chat operations
- Enables any inline animated element (timers, progress bars, blinks, highlighters) with minimal overhead
**Bug Fixes**:
- **Fix modal text input not accepting keystrokes** ([#70](https://github.com/Aaronontheweb/Termina/issues/70), [#74](https://github.com/Aaronontheweb/Termina/pull/74))
- Critical fix where `TextInputNode` in modal dialogs would be immediately disposed after being focused
- Fixed `ReactiveLayoutNode` lifecycle to call `OnDeactivate()` instead of `Dispose()` when switching children
- Fixed modal focus propagation - `ModalNode` now forwards `OnFocused()` and `OnBlurred()` to content
- Fixed `ReactiveLayoutNode` to call `OnActivate()` on new children when they are dynamically swapped in
- Fixed render loop invalidation to properly propagate through container hierarchy
- Users can now properly type in modal dialogs without `ObjectDisposedException`
- **Fix NavigationBehavior.PreserveState layout disposal issue** ([#67](https://github.com/Aaronontheweb/Termina/issues/67), [#69](https://github.com/Aaronontheweb/Termina/pull/69))
- Implemented Active/Inactive State Pattern for layout nodes to prevent `ObjectDisposedException` when navigating
- Added `IActivatableNode` interface defining `OnActivate`/`OnDeactivate` lifecycle methods
- Layout nodes now pause/resume instead of dispose/recreate on navigation with PreserveState behavior
- `ReactivePage` now builds layout once and preserves it across navigations
- `TextInputNode`, `SpinnerNode`, `ReactiveLayoutNode`, `ConditionalNode`, `SelectionListNode`, `ModalNode`, and `ContainerNode` all properly implement lifecycle propagation
- `TerminaApplication` now properly disposes cached pages via `IDisposable` implementation
- Fixes race conditions and ensures proper resource cleanup
**Improvements**:
- **Add TERMINA002 analyzer and refactor MVVM architecture** ([#68](https://github.com/Aaronontheweb/Termina/pull/68))
- New Roslyn analyzer (TERMINA002) detects layout nodes incorrectly stored as fields/properties in ViewModels
- Refactored MVVM pattern: ViewModel owns Input (public) for business logic, Page owns Focus for interactive control
- ViewModels now handle keyboard input directly in `OnActivated()`
- Pages can access `ViewModel.Input` when routing to interactive layout nodes
- Updated documentation to reflect clearer separation of concerns
- Reduces ceremony while maintaining clean MVVM architecture
- **Documentation improvements** ([#66](https://github.com/Aaronontheweb/Termina/pull/66))
- Added quick install section to docs homepage with NuGet badges and installation commands
- Improved documentation discoverability for new users
- Fixed docs deployment workflow trigger
---