U2U.ValueObjectComparers
2.2.0
See the version list below for details.
dotnet add package U2U.ValueObjectComparers --version 2.2.0
NuGet\Install-Package U2U.ValueObjectComparers -Version 2.2.0
<PackageReference Include="U2U.ValueObjectComparers" Version="2.2.0" />
<PackageVersion Include="U2U.ValueObjectComparers" Version="2.2.0" />
<PackageReference Include="U2U.ValueObjectComparers" />
paket add U2U.ValueObjectComparers --version 2.2.0
#r "nuget: U2U.ValueObjectComparers, 2.2.0"
#:package U2U.ValueObjectComparers@2.2.0
#addin nuget:?package=U2U.ValueObjectComparers&version=2.2.0
#tool nuget:?package=U2U.ValueObjectComparers&version=2.2.0
Here is an example of what a Value Object looks like. No inheritance, so this can also be used for structs.
The Equals method simply delegates to the ValueObjectComparer.
Same for the IEquatable interface implementation. The IEquatable interface
uses a strongly typed Equals method, which is better for structs, as it will avoid boxing.
The difference between the built-in object's
EqualsandIEquatableis that the compiler will pick the most specific matchingEquals(T other).
public class SomeObject : IEquatable<SomeObject>
{
public string Name { get; set; }
public int Age { get; set; }
public override bool Equals(object obj)
=> ValueObjectComparer<SomeObject>.Instance.Equals(this, obj);
public bool Equals([AllowNull] SomeObject other)
=> ValueObjectComparer<SomeObject>.Instance.Equals(this, other);
}
Ignoring Certain Properties
Some Value Objects have calculated properties, and using them in the comparison is not necessary. You might want to use the ValueObjectComparer for other, non-value-object, types. So you might want to ignore certain properties for short.
Simply add the [Ignore] attribute to the property, and it won't be used for equality.
[Ignore]
public int NotUsed { get; set; }
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on U2U.ValueObjectComparers:
| Package | Downloads |
|---|---|
|
U2U.BoardGames
Assembly containing a simple data model for use in training |
GitHub repositories
This package is not used by any popular GitHub repositories.