Ultz.Native.GLFW
3.3.0
Prefix Reserved
See the version list below for details.
Requires NuGet 2.12 or higher.
dotnet add package Ultz.Native.GLFW --version 3.3.0
NuGet\Install-Package Ultz.Native.GLFW -Version 3.3.0
<PackageReference Include="Ultz.Native.GLFW" Version="3.3.0" />
<PackageVersion Include="Ultz.Native.GLFW" Version="3.3.0" />
<PackageReference Include="Ultz.Native.GLFW" />
paket add Ultz.Native.GLFW --version 3.3.0
#r "nuget: Ultz.Native.GLFW, 3.3.0"
#:package Ultz.Native.GLFW@3.3.0
#addin nuget:?package=Ultz.Native.GLFW&version=3.3.0
#tool nuget:?package=Ultz.Native.GLFW&version=3.3.0
Multi-platform native library for GLFW.
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages (4)
Showing the top 4 NuGet packages that depend on Ultz.Native.GLFW:
| Package | Downloads |
|---|---|
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
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Ez.Windowing.Glfw
Implementation of Ez.Windowing with GLFW library as backend. A exclusive thread is used for manage the GLFW using Ez.Threading.ThreadMethodExecutor. |
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Yagl.Windowing
Project YAGL. Basic cross-platform window for drawing graphics. |
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Yagl.Input
Project YAGL. Classes to handle input from keyboard, mouse and joysticks. |
GitHub repositories
This package is not used by any popular GitHub repositories.