UtilityBelt.Service
3.0.0
See the version list below for details.
dotnet add package UtilityBelt.Service --version 3.0.0
NuGet\Install-Package UtilityBelt.Service -Version 3.0.0
<PackageReference Include="UtilityBelt.Service" Version="3.0.0" />
<PackageVersion Include="UtilityBelt.Service" Version="3.0.0" />
<PackageReference Include="UtilityBelt.Service" />
paket add UtilityBelt.Service --version 3.0.0
#r "nuget: UtilityBelt.Service, 3.0.0"
#:package UtilityBelt.Service@3.0.0
#addin nuget:?package=UtilityBelt.Service&version=3.0.0
#tool nuget:?package=UtilityBelt.Service&version=3.0.0
Decal service library for UtilityBelt. Provides ui / settings helpers.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 is compatible. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.8
- Newtonsoft.Json (>= 13.0.2)
- RoyT.TrueType (>= 0.2.0)
- System.Drawing.Common (>= 7.0.0)
- System.Numerics.Vectors (>= 4.5.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.0.0)
- UtilityBelt.Common (>= 1.2.1)
- UtilityBelt.Networking (>= 2.1.0)
- UtilityBelt.Scripting (>= 3.0.0)
- UtilityBelt.Server (>= 2.0.4)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 3.0.13 | 107 | 1/19/2026 |
| 3.0.12 | 228 | 11/24/2025 |
| 3.0.11 | 356 | 11/17/2025 |
| 3.0.10 | 393 | 9/16/2025 |
| 3.0.9 | 232 | 9/2/2025 |
| 3.0.8 | 367 | 3/4/2025 |
| 3.0.7 | 243 | 2/26/2025 |
| 3.0.6 | 239 | 1/6/2025 |
| 3.0.5 | 295 | 10/14/2024 |
| 3.0.4 | 277 | 7/8/2024 |
| 3.0.3 | 250 | 7/4/2024 |
| 3.0.2 | 266 | 7/3/2024 |
| 3.0.1 | 259 | 7/2/2024 |
| 3.0.0 | 294 | 6/29/2024 |
| 2.2.14 | 515 | 6/11/2024 |
| 2.2.13 | 265 | 5/24/2024 |
| 2.2.12 | 295 | 4/18/2024 |
| 2.2.11 | 344 | 3/14/2024 |
| 2.2.10 | 270 | 3/14/2024 |
| 2.2.9 | 299 | 3/11/2024 |
- Fix Hud bar remembers position per character
- Add There is now a global ScriptSettings.ReloadScriptsOnFileChanges settings that reloads any script that has been changed on disk
- Fix Less Coordinate.DistanceTo exceptions
- Fix timeouts / spam on acclient attack action
- Scripting Changes:
- Fix Equipped items (your own, and other players) are no longer included in World.GetLandscape() calls
- Add All events / callbacks / main script are now run as coroutines. use sleep/await/coroutine.yield to yield
- Fix bug where max vitals would return incorrectly after clearing vitae
- Fix rounding issue with vitals, causing off by one error
- Add more better plugin script modules, with hot reloading support (look at Apex for example)
- Add cleaner error messages, (no more bytecode errors, less stack traces)