ZlibCore 2.0.3

dotnet add package ZlibCore --version 2.0.3
                    
NuGet\Install-Package ZlibCore -Version 2.0.3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ZlibCore" Version="2.0.3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ZlibCore" Version="2.0.3" />
                    
Directory.Packages.props
<PackageReference Include="ZlibCore" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ZlibCore --version 2.0.3
                    
#r "nuget: ZlibCore, 2.0.3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ZlibCore@2.0.3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ZlibCore&version=2.0.3
                    
Install as a Cake Addin
#tool nuget:?package=ZlibCore&version=2.0.3
                    
Install as a Cake Tool

zlib.net

CI NuGet

Managed version of the ZLIB compression library ported to .NET Core

This port is based on the 100% managed version of the library from ComponentAce.

Provenance and upstream fixes

The implementation comes from ComponentAce ZLIB.NET, whose source credits JCraft's JZlib Java implementation and Lapo Luchini's stream wrappers. The engine headers identify native zlib 1.1.3 as their base. The exact imported JZlib snapshot is not recorded; zlibConst.version() retains the historical 1.0.2 API string and does not report the package or native zlib version.

Useful upstream references are JCraft JZlib, the JRuby-maintained fork, and native zlib. This port has diverged; fixes must be checked against its state machine and managed buffers individually.

The raw-DEFLATE terminal Huffman lookup correction follows SharpCompress PR #118: an available terminal entry can require fewer bits than the table lookup width, so the decoder must not demand a dummy byte. Both length and distance lookups have the correction, with raw-stream regression coverage. Source attribution and distribution notices are in THIRD_PARTY_NOTICES.txt.

Installation

dotnet add package ZlibCore

Versions up to 1.1.0 were published under the misspelled ID zlib.net-mutliplatform. From 2.0.0 the package is ZlibCore.

Targets netstandard2.0, netstandard2.1 and net8.0. The Span/Memory overloads and DisposeAsync are available on netstandard2.1 and net8.0.

Usage

using ComponentAce.Compression.Libs.zlib;

// Compress
var compressed = new MemoryStream();
using (var zout = new ZOutputStream(compressed, zlibConst.Z_DEFAULT_COMPRESSION))
{
    zout.Write(data, 0, data.Length);
    zout.Finish();
    // Read the target before ZOutputStream disposes it.
    result = compressed.ToArray();
}

// Decompress
var decompressed = new MemoryStream();
using (var zout = new ZOutputStream(decompressed))
{
    zout.Write(compressedData, 0, compressedData.Length);
    zout.Finish();
    result = decompressed.ToArray();
}

// DisposeAsync finishes without blocking on the target (netstandard2.1 / net8.0).
await using (var zout = new ZOutputStream(target,
    zlibConst.Z_DEFAULT_COMPRESSION, leaveOpen: true))
{
    await zout.WriteAsync(data);
}

await using (var zin = new ZInputStream(source))
{
    int read = await zin.ReadAsync(buffer.AsMemory());
}

Migrating from 1.x

Switch the package reference to ZlibCore. The namespace and assembly name are unchanged. Breaking changes:

  • ZInputStream is now a Stream rather than a BinaryReader. Read(byte[], int, int) returns decompressed data (previously it returned raw bytes from the underlying stream) and returns 0 at the end, like any other stream. ReadByte() replaces the no-argument Read(), and ReadAsync is supported. Compress mode (new ZInputStream(stream, level)) now works without setting FlushMode.
  • Truncated compressed input now throws ZStreamException instead of silently ending the stream.
  • ZOutputStream.Read, Seek, SetLength, Length and Position throw NotSupportedException instead of returning 0.
  • ZOutputStream.finish()/end() and ZInputStream.read()/skip() are renamed Finish()/End()/Read(); the old names still work but are marked [Obsolete].
  • SupportClass and Deflate were never meant to be public and are now internal.
  • New: both streams take a leaveOpen argument to keep the underlying stream open on dispose.

Stream validation and buffering

  • Decompression-mode ZOutputStream accepts one zlib stream. Trailing bytes and additional members throw ZStreamException, including across write boundaries. Non-empty compression writes after stream completion throw InvalidOperationException; repeated Finish() / FinishAsync() calls are safe.
  • Finish(), FinishAsync(), Dispose(), and DisposeAsync() propagate output failures. Disposal still releases codec resources and closes the underlying stream unless leaveOpen is true. After a failed codec/output operation, disposal cleans up without retrying the failed operation.
  • Compression constructors validate levels (-1 through 9); writes validate buffer ranges before changing codec state.
  • The default output buffer is now 16 KB. For example, use new ZOutputStream(target, level: 6, leaveOpen: true, bufferSize: 32768) to select 32 KB, or new ZOutputStream(target, leaveOpen: true, bufferSize: 32768) to decompress with that size.

These error-reporting and assembly-signing changes can affect existing consumers; rebuild and test when upgrading.

Flushing and reuse

ZOutputStream.Flush() / FlushAsync() now sync-flush the active compressor before flushing the sink. A reader can consume messages already written without waiting for Finish(). Flushing does not end the compressed stream, and subsequent writes are allowed. Explicit flushes can increase compressed size; avoid flushing every small write when message latency is not required.

ZInputStream drains available decoded output before requesting more source bytes. Modern ReadAsync(Memory<byte>) uses a ValueTask core; the older Task-returning overload remains available.

For repeated independent messages, ZOutputStream.Reset() reuses the same codec and output buffer after Finish() / FinishAsync(). It retains the sink and flush mode, and resets totals and dictionary history. Reset rejects active, failed, ended, or disposed streams. The caller must separate/frame independent streams; this API does not enable automatic concatenated-member decoding.

using var target = new MemoryStream();
using var compressor = new ZOutputStream(target, 6, leaveOpen: true);
compressor.Write(firstMessage, 0, firstMessage.Length);
compressor.Finish();
byte[] firstPacket = target.ToArray();

target.SetLength(0);
target.Position = 0;
compressor.Reset();
compressor.Write(secondMessage, 0, secondMessage.Length);
compressor.Finish();
byte[] secondPacket = target.ToArray();

Low-level callers can use ZStream.deflateReset() / inflateReset() to discard a current stream and reuse codec storage. Set input/output fields for the new stream. Unlike the wrapper, these low-level methods permit discarding unfinished data.

Default-size compressors cache up to four bundles of their large internal buffers process-wide (at most 1 MiB of array payload). All four arrays are cleared before a bundle is returned to the cache. Cache misses allocate normally, custom window sizes bypass the cache, and concurrent streams own separate leases. This trades bounded retained memory for less allocation/GC pressure; a cold or highly concurrent workload may still allocate full buffers. Explicit Reset avoids even the per-instance allocation. Caller buffers and disposed input sources are no longer retained by stream wrappers.

See stream-memory measurements for before/after timings, allocations, and reproduction commands.

For a smaller active compressor, choose a memory level explicitly:

using var compressor = new ZOutputStream(target, level: 6, leaveOpen: true,
    bufferSize: 16384, memoryLevel: 6);

Memory level 6 uses 160 KiB for the four main codec buffers, compared with 256 KiB at the default level 8. It keeps the same 32 KiB history window. This is an opt-in memory/speed/ratio tradeoff: incompressible input can be substantially slower, and compressed size can increase. Values 1 through 9 are supported; custom memory levels bypass the default compressor buffer cache. Low-level callers can use deflateInit(level, bits, memoryLevel); negative bits still selects raw DEFLATE.

Modern compression Write(ReadOnlySpan<byte>) feeds input directly into the codec window, including stack-backed spans, without a pooled staging copy. The Span decompression adapters still use bounded staging arrays. The codec's resumable state stays on the heap.

Decoders cache at most one default 32 KiB history window and one lazily allocated 17,280-byte Huffman table process-wide: 50,048 bytes of additional cached array payload. Arrays are cleared before publication and exclusively leased; custom history sizes bypass the window cache. This reduces warmed allocations rather than the memory needed by simultaneously active decoders. Both caches remain bounded, including under concurrent use.

See algorithm experiments for the additional measurements, retained changes, and rejected prototypes, including stackalloc and direct stored-block output.

Building

dotnet test
dotnet pack zlib.net.csproj -c Release

Strong naming

All library targets are fully strong-name signed with the checked-in zlib.snk key. The public key token is d3655c1a090d0873. The test and benchmark friend assemblies use the same key; no signing secret or platform-specific signing tool is needed to build.

This establishes a stable assembly identity and supports consumers that require signed references. It changes the identity of the previously unsigned assembly, so rebuild consumers and check assembly-qualified names when upgrading. The source-distribution key is public and is not a publisher-authentication credential. Keep it stable across releases.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.
  • .NETStandard 2.1

    • No dependencies.
  • net8.0

    • No dependencies.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on ZlibCore:

Package Downloads
jfk-solutions.TiaFileFormat

Library to access TIA Project files

DotNetProjects.S7CommPlusDriver

Package Description

jfk-solutions.TiaFileFormat.S7CommPlus

Package Description

GitHub repositories

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Version Downloads Last Updated
2.0.3 57 11/3/2026
2.0.2 724 11/1/2026
2.0.1 76 10/15/2026