d20tek-dicenotation 3.3.2

.NET 6.0
Install-Package d20tek-dicenotation -Version 3.3.2
dotnet add package d20tek-dicenotation --version 3.3.2
<PackageReference Include="d20tek-dicenotation" Version="3.3.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add d20tek-dicenotation --version 3.3.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: d20tek-dicenotation, 3.3.2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install d20tek-dicenotation as a Cake Addin
#addin nuget:?package=d20tek-dicenotation&version=3.3.2

// Install d20tek-dicenotation as a Cake Tool
#tool nuget:?package=d20tek-dicenotation&version=3.3.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Library to parse and roll any dice notation. Use this library in your applications to roll random dice without having to write all of the code yourself.

Product Versions
.NET net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.3.2 199 12/13/2021
3.2.3 275 11/24/2020
3.1.30 400 7/25/2020
3.1.24 301 7/9/2020
3.1.7 366 2/24/2020
3.0.3 413 2/6/2020
3.0.2 356 1/29/2020

Current release:
Upgrade library packages to .NET 6.

Release 1.0.5:
* Add dice notation for keep lowest by using L token in the notation. Changed drop lowest notation to use P token.

Release 1.0.4:
* Added tracking service to keep track of die rolls to provide statistical data.
* Added abstract RandomDieRollerBase class for shared code between all random rollers, so those classes can just implement minimally the number generation.

Release 1.0.3:
* Added value converters for DiceResult and TermResultList to help with default display of these classes as text.
* Two bug fixes:
   - Added IDice.Clear method to allow dice to be reused with new expressions (without needing to recreating instance).
   - Dice.Parse now throws an exception if null or empty string is used.

Release 1.0.2:
* Added support percentile (d%) notation.
* Added support for dropping lowest N dice (similar to keeping highest N dice).
* Added support for Fudge/FATE dice notation.
* Added support for exploding or pentrating dice rolls.
* Added support for default dice sides (3d =>3d6), and ability to set default number of sides as dice config.

Release 1.0.1:
* Added general purpose parser to handle more math and dice expressions.
* Added support for grouping using ( ). Now you can parse dice expressions like - (2+1)d4 - (4-2).
* Test validation for new expressions and grouping.