directxtk12_uwp 2018.6.1.2

There is a newer version of this package available.
See the version list below for details.

Requires NuGet 2.8.6 or higher.

Install-Package directxtk12_uwp -Version 2018.6.1.2
dotnet add package directxtk12_uwp --version 2018.6.1.2
<PackageReference Include="directxtk12_uwp" Version="2018.6.1.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add directxtk12_uwp --version 2018.6.1.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: directxtk12_uwp, 2018.6.1.2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install directxtk12_uwp as a Cake Addin
#addin nuget:?package=directxtk12_uwp&version=2018.6.1.2

// Install directxtk12_uwp as a Cake Tool
#tool nuget:?package=directxtk12_uwp&version=2018.6.1.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

This version is for universal Windows apps on Windows 10 using Visual Studio 2015 Update 3 or Visual Studio 2017.

Features:
Audio - low-level audio API using XAudio2
CommonStates - common D3D state combinations
DDSTextureLoader - light-weight DDS file texture loader
DescriptorHeap - helper for managing DX12 descriptor heaps
DirectXHelpers - misc C++ helpers for D3D programming
Effects - set of built-in shaders for common rendering tasks
EffectPipelineStateDescription - helper for creating PSOs
GamePad - gamepad controller helper using XInput
GeometricPrimitive - draws basic shapes such as cubes and spheres
GraphicsMemory - helper for managing graphics memory allocation
Keyboard - keyboard state tracking helper
Model - draws simple meshes loaded from .SDKMESH or .VBO files
Mouse - mouse helper
PostProcess - set of built-in shaders for common post-processing operations
PrimitiveBatch - simple and efficient way to draw user primitives
RenderTargetState - helper for communicating render target requirements when creating PSOs
ResourceUploadBatch - helper for managing texture resource upload to the GPU
ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2021.8.2.1 162 8/3/2021
2021.6.10.2 143 6/10/2021
2021.4.7.2 155 4/7/2021
2021.1.10.1 297 1/10/2021
2020.11.12.1 315 11/12/2020
2020.9.30.1 308 10/1/2020
2020.8.15.1 357 8/16/2020
2020.7.2.1 228 7/3/2020
2020.6.15.1 219 6/15/2020
2020.6.2.1 190 6/2/2020
2020.5.11.1 210 5/11/2020
2020.2.24.1 371 2/25/2020
2019.12.17.1 307 12/18/2019
2019.10.17.1 985 10/18/2019
2019.8.23.1 299 8/23/2019
2019.5.31.1 402 5/31/2019
2019.4.26.1 363 4/29/2019
2019.2.7.1 437 2/10/2019
2018.11.20.1 9,909 11/20/2018
2018.10.31.1 451 10/31/2018
2018.10.26.1 500 10/26/2018
2018.9.13.1 650 9/18/2018
2018.8.18.2 732 8/18/2018
2018.7.3.1 653 7/3/2018
2018.6.1.2 594 6/1/2018
2018.5.14.1 1,115 5/14/2018
2018.4.23.1 763 4/24/2018
2017.12.13.1 838 12/15/2017
2017.9.22.1 752 9/22/2017
2017.6.21.1 810 6/21/2017
2017.4.24.1 753 4/25/2017
2017.2.10.1 780 2/11/2017
2016.12.5.1 789 12/8/2016
2016.10.6.1 797 10/6/2016
2016.9.15.1 784 9/16/2016
2016.9.1.1 744 9/2/2016
2016.8.4.1 722 8/4/2016
2016.7.18.1 685 7/18/2016
2016.6.30.1 728 7/1/2016

Matches the May 31, 2018 release on GitHub.