directxtk12_uwp 2018.6.1.2

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See the version list below for details.
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Requires NuGet 2.8.6 or higher.

dotnet add package directxtk12_uwp --version 2018.6.1.2
                    
NuGet\Install-Package directxtk12_uwp -Version 2018.6.1.2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="directxtk12_uwp" Version="2018.6.1.2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="directxtk12_uwp" Version="2018.6.1.2" />
                    
Directory.Packages.props
<PackageReference Include="directxtk12_uwp" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add directxtk12_uwp --version 2018.6.1.2
                    
#r "nuget: directxtk12_uwp, 2018.6.1.2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package directxtk12_uwp@2018.6.1.2
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=directxtk12_uwp&version=2018.6.1.2
                    
Install as a Cake Addin
#tool nuget:?package=directxtk12_uwp&version=2018.6.1.2
                    
Install as a Cake Tool

This version is for universal Windows apps on Windows 10 using Visual Studio 2015 Update 3 or Visual Studio 2017.

Features:
Audio - low-level audio API using XAudio2
CommonStates - common D3D state combinations
DDSTextureLoader - light-weight DDS file texture loader
DescriptorHeap - helper for managing DX12 descriptor heaps
DirectXHelpers - misc C++ helpers for D3D programming
Effects - set of built-in shaders for common rendering tasks
EffectPipelineStateDescription - helper for creating PSOs
GamePad - gamepad controller helper using XInput
GeometricPrimitive - draws basic shapes such as cubes and spheres
GraphicsMemory - helper for managing graphics memory allocation
Keyboard - keyboard state tracking helper
Model - draws simple meshes loaded from .SDKMESH or .VBO files
Mouse - mouse helper
PostProcess - set of built-in shaders for common post-processing operations
PrimitiveBatch - simple and efficient way to draw user primitives
RenderTargetState - helper for communicating render target requirements when creating PSOs
ResourceUploadBatch - helper for managing texture resource upload to the GPU
ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader

Product Compatible and additional computed target framework versions.
native native is compatible. 
Windows win32 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2025.7.10.1 114 7/10/2025
2025.3.21.3 530 3/21/2025
2024.10.29.1 1,510 10/29/2024
2024.9.5.1 786 9/5/2024
2024.6.5.1 933 6/5/2024
2024.2.22.1 1,722 2/23/2024
2024.1.1.1 1,702 1/1/2024

Matches the May 31, 2018 release on GitHub.