iLoveVideoEditor.Sdk 1.0.0

dotnet add package iLoveVideoEditor.Sdk --version 1.0.0
                    
NuGet\Install-Package iLoveVideoEditor.Sdk -Version 1.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="iLoveVideoEditor.Sdk" Version="1.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="iLoveVideoEditor.Sdk" Version="1.0.0" />
                    
Directory.Packages.props
<PackageReference Include="iLoveVideoEditor.Sdk" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add iLoveVideoEditor.Sdk --version 1.0.0
                    
#r "nuget: iLoveVideoEditor.Sdk, 1.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package iLoveVideoEditor.Sdk@1.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=iLoveVideoEditor.Sdk&version=1.0.0
                    
Install as a Cake Addin
#tool nuget:?package=iLoveVideoEditor.Sdk&version=1.0.0
                    
Install as a Cake Tool

iLoveVideoEditor.Sdk

NuGet license

Official .NET SDK for the iLoveVideoEditor API — render videos from VideoJSON specs in C#, F# or VB.

  • Auto-generated client for the full REST API (iLoveVideoEditor.Sdk.Api) from our OpenAPI spec
  • Hand-written facade ILoveVideoEditorClient with API-key auth, render polling and download helpers

Install

dotnet add package iLoveVideoEditor.Sdk

Requires .NET 8+. Get an API key from the dashboard.

Quickstart

using iLoveVideoEditor.Sdk;
using iLoveVideoEditor.Sdk.Model;

var client = new ILoveVideoEditorClient(
    apiKey: Environment.GetEnvironmentVariable("ILOVEVIDEOEDITOR_API_KEY")!);

// Queue a render and wait for the MP4
var result = await client.RenderAsync(
    new VideoJSON(
        name: "Promo",
        layers: new List<object> { /* see VideoJSON docs */ }),
    progress: new Progress<int>(p => Console.Write($"\r{p}%   ")));

if (result.Status == "completed")
{
    var url = await client.GetDownloadUrlAsync(result.JobId);
    Console.WriteLine($"\nDownload: {url}");
}
else
{
    Console.WriteLine($"Render {result.Status}: {result.Error}");
}

Fire-and-forget (queue only):

var queued = await client.QueueRenderAsync(videoJson);
Console.WriteLine(queued.JobId);

// later
var status = await client.GetRenderAsync(queued.JobId);

List the 249+ public templates:

var templates = await client.ListTemplatesAsync();

Full API surface

Everything else (projects, assets, API keys, billing, renditions, tools, webhooks, workflows) is available through the generated API classes in iLoveVideoEditor.Sdk.Api — see docs in the generated client or the API reference.

VideoJSON

A VideoJSON spec describes the scene: layers, text, images, animations, and timing. Generate one with the fluent API:

import ILoveVideoEditor from '@ilovevideoeditor/core';

const $ = new ILoveVideoEditor({ name: 'Promo', width: 1920, height: 1080, fps: 30 });
$.addText({ text: 'Hello', fontSize: 12, color: '#fff' });
$.wait('3s');
console.log(JSON.stringify(await $.compile()));

License

MIT

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0 0 7/14/2026