libReloaded-Input 2.0.0

Provides you with access to Reloaded's individual input stack, a fully featured, custom from the ground up input implementation over XInput + DInput. To get started with reading inputs, use the ControllerManager class.
The Reloaded input stack supports realtime controller remapping, controller hotplugging, multi controllers per port, arbitrary axis assignment, axis to axis mapping, button to axis, deadzone per axis, radius per axis, etc...

Suggested Alternatives

Reloaded.Input

Install-Package libReloaded-Input -Version 2.0.0
dotnet add package libReloaded-Input --version 2.0.0
<PackageReference Include="libReloaded-Input" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add libReloaded-Input --version 2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: libReloaded-Input, 2.0.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install libReloaded-Input as a Cake Addin
#addin nuget:?package=libReloaded-Input&version=2.0.0

// Install libReloaded-Input as a Cake Tool
#tool nuget:?package=libReloaded-Input&version=2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

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Version History

Version Downloads Last updated
2.0.0 602 9/15/2018
2.0.0-beta2 514 9/8/2018
1.2.2-dev 543 8/12/2018
1.2.1-dev1 586 8/9/2018
1.2.0 606 8/4/2018
1.1.9 610 7/18/2018
1.1.9-fix 563 8/3/2018
1.1.7 610 7/17/2018
1.1.3 634 5/28/2018