BeamableInc
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- 296,023 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Microservice.Runtime package contains the code required for running C# Microservices. -
- 284,086 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Tools package is a dotnet tool that connects to the Beamable API and allows developers to manage their Beamable resources via the CLI. -
- 240,452 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Common package contains the standard Beamable code that powers The Beamable Unity SDK, as well as Beamable C# Microservices. -
- 229,677 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.UnityEngine code contains mock classes that act as psuedo replacements for Unity primitive types. -
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- 214,053 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
dotnet new templates for Beamable -
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- 151,553 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.UnityEngine.Addressables code contains mock classes that act as psuedo replacements for Unity addressable types. -
- 142,348 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Server.Common package contains the standard Beamable code that helps with Beamable Microservices. -
- 93,791 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Tooling.Common package contains standard Beamable code shared between the CLI and the Microservices -
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- 82,453 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Microservice.SourceGen package contains the code for our SourceGenerator that runs over your C# Microservices. -
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- 6,648 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
Package Description -
- 6,560 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
Package Description -
- 35 total downloads
- last updated 4/1/2026
- Latest version: 7.0.1-PREVIEW.RC3 (prerelease)
The Beamable.UnrealEngine code contains mock classes that act as psuedo replacements for Unreal primitive types.