bastian.eicher 


  • 8,583 total downloads
  • last updated 1/6/2018
  • Latest version: 2.1.11
Utility classes, interfaces, controls, etc. with an emphasis on cross-platform development, OS integration and task progress UIs. API documentation: http://nano-byte.de/common/api/
  • 8,537 total downloads
  • last updated 1/6/2018
  • Latest version: 2.1.11
Utility classes, interfaces, controls, etc. for Windows Forms projects. API documentation: http://nano-byte.de/common/api/
  • 8,453 total downloads
  • last updated 2/16/2018
  • Latest version: 2.14.7
Zero Install services such as dependency resolution and implementation downloading. Zero Install itself is built upon this API. You can use the API to integrate Zero Install features into your own application, e.g. for a plugin management system. API documentation: http://0install.de/api/backend/
  • 8,335 total downloads
  • last updated 2/16/2018
  • Latest version: 2.14.7
Zero Install data models and management functions for local file storage. This API provides a common basis for the packages ZeroInstall.Services and ZeroInstall.Publish. You will usually get this package indirectly as a dependency from there. API documentation: http://0install.de/api/backend/
  • 7,715 total downloads
  • last updated 1/6/2018
  • Latest version: 2.1.11
Utility classes, interfaces, controls, etc. for SlimDX projects. API documentation: http://nano-byte.de/common/api/
  • 7,688 total downloads
  • last updated 2/16/2018
  • Latest version: 2.14.7
The Zero Install Publishing API provides methods for creating and modifying feed files. The Zero Install Publishing Tools (including the Feed Editor) are built upon this API. You can use the API to automate complex feed creation/update tasks. API documentation: http://0install.de/api/backend/
  • 7,607 total downloads
  • last updated 12/20/2017
  • Latest version: 2.1.10
Utility classes, interfaces, controls, etc. for GTK# projects. API documentation: http://nano-byte.de/common/api/
  • 3,905 total downloads
  • last updated 10/26/2016
  • Latest version: 1.0.2
The AlphaEditor is an IDE-like editor for games based on the AlphaFramework. You can use it to create GUI screens, maps, particle systems, etc.. The "OmegaEngine Templates" Visual Studio extension can help you set up a suitable project structure. API documentation:... More information
  • 2,732 total downloads
  • last updated 10/26/2016
  • Latest version: 1.0.2
The OmegaEngine is a general-purpose 3D graphics engine written in C# using the .NET Framework 2.0 and DirectX 9 via SlimDX. The engine is designed to be light-weight, modular and gameplay-agnostic. The complementary OmegaGUI, AlphaFramework and AlphaEditor help you build games using the... More information
  • 2,592 total downloads
  • last updated 10/26/2016
  • Latest version: 1.0.2
OmegaGUI is a skinable GUI toolkit for the OmegaEngine with an XML file format und Lua scripting. The AlphaEditor contains a WYSIWYG editor for the toolkit. API documentation: http://omegaengine.de/api/omegaengine/
  • 1,885 total downloads
  • last updated 10/26/2016
  • Latest version: 1.0.2
The AlphaFramework is a Model-View-Presenter framework for creating game worlds. AlphaFramework.World is used to build Models, the OmegaEngine renders the Views and AlphaFramework.Presentation is used to build Presenters. The "OmegaEngine Templates" Visual Studio extension can help you set up a... More information