Unity Automapper
Unity Automapper provides, as the name suggests, easy-to-use auto-mapping capabilities. You simply call a single extension method on the Unity Container, providing the names of your assemblies, or a collection of types, and the mapper does the rest! It determines suitable mappings based on interface... More information
FSharp.CloudAgent provides the capability to run standard F# Agents on top of Azure to allow massively distributed processing of workloads in a resilient manner using Azure Service Bus, either as pools of simple workers or actors.