AstcSharp 0.9.7

There is a newer version of this package available.
See the version list below for details.
dotnet add package AstcSharp --version 0.9.7
                    
NuGet\Install-Package AstcSharp -Version 0.9.7
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AstcSharp" Version="0.9.7" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="AstcSharp" Version="0.9.7" />
                    
Directory.Packages.props
<PackageReference Include="AstcSharp" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add AstcSharp --version 0.9.7
                    
#r "nuget: AstcSharp, 0.9.7"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package AstcSharp@0.9.7
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=AstcSharp&version=0.9.7
                    
Install as a Cake Addin
#tool nuget:?package=AstcSharp&version=0.9.7
                    
Install as a Cake Tool

AstcSharp

A pure C# library for decoding ASTC (Adaptive Scalable Texture Compression) textures, supporting both LDR and HDR content.

Features

  • Decode ASTC textures to RGBA32 (LDR) or RGBA128 (HDR)
  • All standard block footprints (4x4 to 12x12)

Installation

dotnet add package AstcSharp

Usage

using AstcSharp;
using AstcSharp.Core;

byte[] astcData = File.ReadAllBytes("texture.astc");
var footprint = Footprint.FromFootprintType(FootprintType.Footprint4x4);

// LDR: decode to RGBA8888
Span<byte> ldrPixels = AstcDecoder.DecompressImage(astcData, width, height, footprint);

// HDR: decode to RGBA float
Span<float> hdrPixels = AstcDecoder.DecompressHdrImage(astcData, width, height, footprint);

Future improvements

  • Improved performance
  • Encoding

References

This implementation is based on:

License

See LICENSE for details.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.
  • net8.0

    • No dependencies.
  • net9.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.9.8 89 2/24/2026
0.9.7 94 2/23/2026
0.9.6 107 2/4/2026
0.9.5 91 2/4/2026
0.9.4 103 2/3/2026
0.9.3 96 2/3/2026