AsyncLua 0.3.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package AsyncLua --version 0.3.0
                    
NuGet\Install-Package AsyncLua -Version 0.3.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AsyncLua" Version="0.3.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="AsyncLua" Version="0.3.0" />
                    
Directory.Packages.props
<PackageReference Include="AsyncLua" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add AsyncLua --version 0.3.0
                    
#r "nuget: AsyncLua, 0.3.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package AsyncLua@0.3.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=AsyncLua&version=0.3.0
                    
Install as a Cake Addin
#tool nuget:?package=AsyncLua&version=0.3.0
                    
Install as a Cake Tool

AsyncLua

Build Tests NuGet

An extended Lua interpreter for C#, optimized for concurrency with async/await patterns.

Features

  • Full Lua 5.5 syntax - parser, compiler, register-based VM
  • Async/await - native async/await support in Lua scripts
  • Continue keyword, augmented assigments
  • Coroutines - cooperative multitasking with coroutine.create/resume/yield
  • UserData - seamlessly expose C# objects to Lua with automatic metatable generation and method overload resolution
  • Locking primitives - lock keyword for thread-safe critical sections
  • .NET Standard 2.0 - compatible with legacy frameworks

Quick start

using AsyncLua;

var state = new LuaState()
    .LoadDefaultLibraries();

// 1. Synchronous execution
state.Execute("print('Hello from Lua!')");

// 2. Asynchronous execution with async/await
await state.ExecuteAsync(@"
    async function fetchData()
        -- Simulate async I/O
        await task.delay(100)
        return 'data received'
    end

    local result = await fetchData()
    print(result)
");

// 3. Critical sections and try-catch with throw
// You can compile code for later and repeated execution
var compiled = state.Compile(@"
    local mutex = {}
    
    async function doWork1()
        lock mutex do
            try
                await task.delay(200)
                throw 'some error occured'
            catch ex do
                return ex
            end
        end
    end
    
    async function doWork2()
        lock mutex do
            await task.delay(150)
            return 'data successfully received'
        end
    end

    async function doWork3()
        await task.delay(250)
        return 'another data successfully received'
    end

    local t1, t2, t3 = doWork1(), doWork2(), doWork3()
    local r1, r2, r3 = await t1, await t2, await t3 -- will take at least 350 ms because of locks
    print(r1, r2, r3)
");

// Then execute it!
await compiled.ExecuteAsync();

Projects

Project Description
src/AsyncLua Core library (netstandard2.0)
tests/AsyncLua.Tests Unit & integration tests (xUnit)
benchmarks/AsyncLua.Benchmarks Performance benchmarks (BenchmarkDotNet)

License

MIT

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last Updated
0.4.0 0 7/10/2026
0.3.0 44 7/8/2026
0.2.5 106 6/27/2026
0.2.4 96 6/27/2026
0.2.3 91 6/27/2026
0.2.2 90 6/27/2026
0.2.1 104 6/27/2026
0.2.0 103 6/27/2026
0.1.0 118 6/26/2026