BenchmarkDotNetGodot 0.0.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package BenchmarkDotNetGodot --version 0.0.2
NuGet\Install-Package BenchmarkDotNetGodot -Version 0.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BenchmarkDotNetGodot" Version="0.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BenchmarkDotNetGodot --version 0.0.2
#r "nuget: BenchmarkDotNetGodot, 0.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BenchmarkDotNetGodot as a Cake Addin
#addin nuget:?package=BenchmarkDotNetGodot&version=0.0.2

// Install BenchmarkDotNetGodot as a Cake Tool
#tool nuget:?package=BenchmarkDotNetGodot&version=0.0.2

BenchmarkDotNet.Godot

BenchmarkDotNet.Godot allows developers to easily conduct performance testing and benchmarking within the Godot engine, enabling them to assess the efficiency of their code and identify potential performance bottlenecks.

Dependency

GDTask.Nuget

BenchmarkDotNet

Installation via Nuget

For .Net CLI

dotnet add package BenchmarkDotNetGodot

For Package Manager Console:

NuGet\Install-Package BenchmarkDotNetGodot

Basic API usage

using Godot;
using System.Linq;
using BenchmarkDotNet.Analysers;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Godot.Exporters;
using BenchmarkDotNet.Loggers;
using BenchmarkDotNet.Running;
using GodotTask.Tasks;
public partial class BenchmarkRun : Node
{

    public override async void _Ready()
    {
        var logger = new AccumulationLogger();
        await GDTask.RunOnThreadPool(() =>
        {
            var config =DefaultConfig.Instance.WithOptions(ConfigOptions.DisableOptimizationsValidator);
#if DEBUG
            config = new DebugInProcessConfig().WithOptions(ConfigOptions.DisableOptimizationsValidator);
#endif
            var summary = BenchmarkRunner.Run<BenchmarkGodot>(config);
            BBCodeExporter.Default.ExportToLog(summary, logger);
            ConclusionHelper.Print(logger,
                summary.BenchmarksCases
                    .SelectMany(benchmark => benchmark.Config.GetCompositeAnalyser().Analyse(summary))
                    .Distinct()
                    .ToList());
        });
        var text = logger.GetLog();
        GD.PrintRich(text);
    }
}
using System;
using System.Collections.Generic;
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Godot.Attributes.Jobs;
using BenchmarkDotNet.Order;
using Godot;


[Orderer(SummaryOrderPolicy.FastestToSlowest)]
[MemoryDiagnoser, GodotSimpleJob]
public class BenchmarkGodot
{
    private static Window _root;
    public static  Window Root => _root ??= ((SceneTree)Engine.GetMainLoop()).Root;

    [Benchmark]
    public void TestNode()
    {
        SyncTest(_TestNode);
    }
    public static List<Node> NodeList = new List<Node>();

    public void _TestNode()
    {
        var root = Root;

        for (int i = 0; i < 1000; i++)
        {
            var node = new Node();
            NodeList.Add(node);
            root.AddChild(node);
        }
        foreach (var node in NodeList)
        {
            node.QueueFree();
        }
        NodeList.Clear();

    }
    public static void SyncTest(Action action)
    {
        Dispatcher.SynchronizationContext?.Send(_ =>
        {
            action();
        }, null);
    }
}

Api

BenchmarkDotNet Type BenchmarkDotNet.Godot Type
DryJob GodotDryJob
SimpleJob GodotSimpleJob
ShortRunJob GodotShortRunJob
MediumRunJob GodotMediumRunJob
LongRunJob GodotLongRunJob
VeryLongRunJob GodotVeryLongRunJob
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on BenchmarkDotNetGodot:

Package Downloads
BenchmarkDotNetGodot.GDTask

Package Description

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Version Downloads Last updated
0.1.4 142 2/17/2024
0.1.3 119 2/17/2024
0.1.2 111 2/17/2024
0.1.1 112 2/17/2024
0.1.0 99 2/17/2024
0.0.9 88 2/16/2024
0.0.8 99 2/16/2024
0.0.7 100 2/16/2024
0.0.6 119 2/9/2024
0.0.5 104 2/9/2024
0.0.4 102 2/9/2024
0.0.3 101 2/8/2024
0.0.2 107 2/7/2024
0.0.1 100 2/7/2024