GeometryHelper 11.0.0
See the version list below for details.
dotnet add package GeometryHelper --version 11.0.0
NuGet\Install-Package GeometryHelper -Version 11.0.0
<PackageReference Include="GeometryHelper" Version="11.0.0" />
<PackageVersion Include="GeometryHelper" Version="11.0.0" />
<PackageReference Include="GeometryHelper" />
paket add GeometryHelper --version 11.0.0
#r "nuget: GeometryHelper, 11.0.0"
#:package GeometryHelper@11.0.0
#addin nuget:?package=GeometryHelper&version=11.0.0
#tool nuget:?package=GeometryHelper&version=11.0.0
GeometryHelper
Geometry for engineering drawings and models, in two dimensions and in three, with the label placement
algorithms that run on the 2D half. Written in C# and targeting netstandard2.0, so it loads into the
.NET Framework hosts that Tekla Structures and AutoCAD provide as well as into modern .NET.
Every comparison that floating point error can affect takes a Tolerance, because coordinates that come
out of a BIM model are never exact.
Use the default tolerance. The overloads without a tolerance read Tolerance.Global, which starts as
Tolerance.Default: a thousandth of a millimetre for points and for flatness, in a model in millimetres. That is as
exact as the corners of a modelled part are: two parts a hundredth apart are apart, and a thin overlap holds what it
holds. A finer tolerance cuts as slivers the few ten-thousandths a modeller's rounding leaves faces off flat and parts
apart, many times slower; a coarser one, passed to the call that needs it, takes what touches within it for touching.
Never new Tolerance(): made so, every threshold is 0. For parts drawn against each other, as a model's are, cut with a
SolidBooleanOptions whose Contact takes faces a hundredth apart for touching, and take a part's net body with
TrySubtractAll: within a thousandth alone, a part keeps a skin of itself where a cutter's face stood a few
thousandths inside it.
Installation
dotnet add package GeometryHelper
Quick start
using GeometryHelper; // Tolerance, Angle, OffsetOptions
using GeometryHelper.Enums; // LineEnd, OffsetJoin, PointLocation
using GeometryHelper.Geometry; // every Geo type, 2D and 3D
using GeometryHelper.Core; // every operation
// In the plane: grow a slab, then cut an opening out of it.
var slab = new GeoPolygon2(new GeoPoint2(0, 0), new GeoPoint2(4000, 0),
new GeoPoint2(4000, 2000), new GeoPoint2(0, 2000));
var duct = new GeoPolygon2(new GeoPoint2(1000, 500), new GeoPoint2(1400, 500),
new GeoPoint2(1400, 900), new GeoPoint2(1000, 900));
GeoPolygon2 grown = slab.Offset(50.0)[0]; // 4100 x 2100
GeoFace2 pierced = Boolean2.Subtract(grown, duct)[0]; // one face, one hole
// In space: a beam trimmed where it runs into a wall.
var beam = new GeoLine3(new GeoPoint3(0, 0, 0), new GeoPoint3(3000, 0, 0));
var wall = new GeoPlane3(new GeoPoint3(2500, 0, 0), GeoVector3.XAxis);
beam.TryTrimTo(wall, LineEnd.End, out GeoLine3 cut); // (0,0,0) -> (2500,0,0)
What is inside
| Namespace | Holds |
|---|---|
GeometryHelper |
Tolerance, Angle, OffsetOptions, GeometryHelperLog, MassProperties3, MeasureComparison3 |
GeometryHelper.Enums |
PointLocation, PlaneSide, LineSide, LineEnd, LineExtension, OffsetJoin, VolumeMethod, AreaMethod |
GeometryHelper.Geometry |
30 immutable shapes: GeoPoint2 … GeoFace2 in the plane, GeoPoint3 … GeoSolid3 in space, arcs and the chains that carry them, and a transformation and a local coordinate system for each dimension |
GeometryHelper.Core |
35 operation classes, each dimension mirroring the other: Boolean2/Boolean3, Offset2/Offset3, Distance2/Distance3, … plus Arc2, Corner2 for chamfering and rounding, PlanarMap, which carries flat shapes between the two, and Measure3, a body's volume, mass and area read more than one way |
GeometryHelper.Spatial |
GeoBvh2 and GeoBvh3, the bounding volume hierarchies for large chains and meshes |
GeometryHelper.Extension |
turning raw point lists into geometry |
GeometryHelper.Arranging |
label placement: Arranger, ArrangeItem, ArrangeResult, ArrangeOptions, five algorithms |
GeometryHelper.Meshing |
closed shapes of the plane and flat shapes of space broken into triangles, grids, strips or convex pieces, and bodies cut into the cells of a grid: GeoMesh2, Mesh2, GeoMesh3, Mesh3, MeshKind, MeshOptions, MeshPlacement3, GeoCellGrid3, GeoCell3, CellOptions3, CellAxis, GridAlignment |
GeometryHelper.Packing |
boxes onto sheets of paper: SheetPacker, Sheet, PackOptions, PackResult |
Every operation is reachable both ways: the static form names the larger shape first, and the instance form sits on whichever of the two reads better where you are calling from.
Because both dimensions are one assembly, a flat shape in space can be laid out in its own plane, worked on with the whole 2D half of the library, and put back:
GeoCoordinateSystem3 frame = plate.GetFrame();
GeoFace2 flat = plate.ProjectToFace2(frame);
GeoFace3 back = flat.Subtract(openings)[0].ToFace3(frame);
Guides
The whole of it, searchable, with every type and member: https://nguyenthanguth.github.io/GeometryHelper/.
| Guide | Covers |
|---|---|
| Shared types | Tolerance, Angle, the enumerations, OffsetOptions, GeometryHelperLog |
| Geometry in the plane | points to polygons and faces; extending, trimming, offsetting, combining regions |
| Meshing the plane | triangles, grids of panels or tiles with joints and alignment, strips and convex pieces, edge to edge |
| Geometry in space | points to solids; splitting, boolean bodies, meshes, local frames |
| Meshing in space | flat shapes of space in panels, tiles, strips and triangles; bodies and boxes cut into blocks, bays and lifts; the cases, drawn and checked |
| Label placement | five algorithms behind one entry point |
| Packing boxes onto sheets | drawing views onto A0 to A4 sheets or sheets of a size of their own, a new sheet when one is full |
Coverage
dotnet test tests/GeometryHelper.UnitTest --collect:"XPlat Code Coverage"
writes a Cobertura file under TestResults. Only this library is counted.
Build and Test
dotnet build src/GeometryHelper/GeometryHelper.csproj
dotnet test tests/GeometryHelper.UnitTest/GeometryHelper.UnitTest.csproj
Warnings are errors in CI, and every public member is documented, so a missing XML comment or a stale
cref fails the build rather than landing quietly. Every example printed in the guides is also a test.
Licence
MIT. The clipping engine of Clipper2, by Angus Johnson, which is compiled into this package and resolves regions in the plane, is under the Boost Software License 1.0; THIRD-PARTY-NOTICES.md in the package holds its notice.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (5)
Showing the top 5 NuGet packages that depend on GeometryHelper:
| Package | Downloads |
|---|---|
|
GeometryHelper.IfcConvert
Converts geometry between IFC (via xBIM) and GeometryHelper: points, vectors, matrices, faces, and solids. |
|
|
GeometryHelper.CadConvert
Converts geometry between AutoCAD and GeometryHelper: points, vectors, lines, polylines, polygons, circles, and bounding boxes. |
|
|
GeometryHelper.TeklaConvert.2026
Converts geometry between Tekla Structures 2026 and GeometryHelper: points, vectors, segments, planes, coordinate systems, bounding boxes, transformation matrices, and the faces and loops of a Tekla solid. Also reads the objects of IFC reference models into solids placed where Tekla shows them, through GeometryHelper.IfcConvert. Built for Tekla Structures 2026; install the package whose year matches your Tekla. |
|
|
GeometryHelper.TeklaConvert.2025
Converts geometry between Tekla Structures 2025 and GeometryHelper: points, vectors, segments, planes, coordinate systems, bounding boxes, transformation matrices, and the faces and loops of a Tekla solid. Also reads the objects of IFC reference models into solids placed where Tekla shows them, through GeometryHelper.IfcConvert. Built for Tekla Structures 2025; install the package whose year matches your Tekla. |
|
|
GeometryHelper.TeklaConvert.2020
Converts geometry between Tekla Structures 2020 and GeometryHelper: points, vectors, segments, planes, coordinate systems, bounding boxes, transformation matrices, and the faces and loops of a Tekla solid. Also reads the objects of IFC reference models into solids placed where Tekla shows them, through GeometryHelper.IfcConvert. Built for Tekla Structures 2020; install the package whose year matches your Tekla. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 11.2.0 | 0 | 10/6/2026 |
| 11.1.0 | 0 | 10/6/2026 |
| 11.0.1 | 96 | 10/5/2026 |
| 11.0.0 | 103 | 10/5/2026 |
| 10.0.0 | 125 | 10/3/2026 |
| 9.0.2 | 155 | 10/1/2026 |
| 9.0.1 | 152 | 10/1/2026 |
| 9.0.0 | 157 | 10/1/2026 |
| 8.0.0 | 154 | 9/30/2026 |
| 7.0.0 | 204 | 9/29/2026 |
| 6.3.0 | 231 | 9/29/2026 |
| 6.2.0 | 232 | 9/29/2026 |
| 6.1.0 | 239 | 9/28/2026 |
| 6.0.0 | 238 | 9/28/2026 |
| 5.1.0 | 251 | 9/21/2026 |
| 5.0.0 | 250 | 9/21/2026 |
NEW IN 11.0.0
BREAKING: the default tolerance is a thousandth of a millimetre.
- Tolerance.DefaultEqualPoint and DefaultEqualPlanar are 1E-3 and DefaultEqualVector 1E-5, each 1E-2 before; the
angle stays one degree. Tolerance.Default, Tolerance.Global and every overload without a tolerance read them, so
two points 0.001 to 0.01 apart are two points now. Of 218 pairs of slabs of a Tekla model, the common part comes
within 450 cubic millimetres of the exact one at the median, where within a hundredth it came within 1 084. To
have a hundredth back, pass new Tolerance(0.01, 0.01, Tolerance.DefaultEqualAngleRad, 0.01) or set it as
Tolerance.Global.
NEW
- SolidBooleanOptions, taken by new overloads of TrySubtract, TryUnion and TryIntersect: the Tolerance, a Contact
within which a face of the second body lying parallel to one of the first is put onto it, so that parts drawn a
few thousandths into each other are cut as touching, and a Fallback tolerance a result that is not valid is
worked out again within. Cut within a thousandth alone, a Tekla part kept a skin of itself 0.0049 thick where a
cutter's face stood that far inside its own: 110 square metres of surface on a part of 119.
- GeoSolid3.TrySubtractAll: a part less every part it meets, each cut checked by Validate, and a SubtractReport
of the cuts taken within the fallback and those skipped. Of 79 864 parts of a Tekla model, within a thousandth,
with a contact and a fallback of a hundredth, 19 had a cut skipped, where within a thousandth alone 180 did.
- GeoSolid3.Validate() and SolidValidation3: whether the faces bound a body, and each issue, where and how large:
edges open or run the same way twice, faces inside out, no volume, slivers, faces out of flat.
- TrySubtract, TryIntersect and TryUnion with an out BooleanOutcome: Made, Empty or NotWorkedOut, which false
alone did not tell apart.
FIXED AND CHANGED, the booleans of solids
- A result open by copies of an edge within the tolerance, or up to four times it, has those corners welded into
one where that closes it and holds its volume; slivers left where faces lying back to back are taken from each
other are closed; a merge that would open a result is not made.
- The other body is cut where the first cut comes out open; a consistent cut is taken where neither cuts cleanly;
an intersection takes the other way where this one misjudged a cell; a result closed with faces wound against
each other is tried the other way round too; what a face shares goes with the nearest face against it.
- A result holding a volume the operation cannot give is not handed back: NotWorkedOut, with a warning.
- A face out of flat is split into triangles without one standing up across it; GeoFace3.Flip() and Clone() no
longer check a face's holes again within the global tolerance.
Details in CHANGELOG.md.
Earlier releases: https://github.com/nguyenthanguth/GeometryHelper/blob/main/CHANGELOG.md