HeadlessTestingFramework 11.3.9.1
.NET 6.0
This package targets .NET 6.0. The package is compatible with this framework or higher.
.NET Standard 2.0
This package targets .NET Standard 2.0. The package is compatible with this framework or higher.
dotnet add package HeadlessTestingFramework --version 11.3.9.1
NuGet\Install-Package HeadlessTestingFramework -Version 11.3.9.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="HeadlessTestingFramework" Version="11.3.9.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="HeadlessTestingFramework" Version="11.3.9.1" />
<PackageReference Include="HeadlessTestingFramework" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add HeadlessTestingFramework --version 11.3.9.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: HeadlessTestingFramework, 11.3.9.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package HeadlessTestingFramework@11.3.9.1
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=HeadlessTestingFramework&version=11.3.9.1
#tool nuget:?package=HeadlessTestingFramework&version=11.3.9.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
HeadlessTestingFramework
A comprehensive touch input simulator, gesture recognizer test helpers, tree traversal utilities, and headless screen recorder for testing Avalonia controls.
Installation
dotnet add package HeadlessTestingFramework
Features
- Touch Simulation - Simulate tap, drag, swipe, pinch, and multi-touch gestures
- Keyboard Simulation - Key presses, shortcuts, text input
- Mouse Simulation - Clicks, drag-and-drop, wheel scroll
- Gesture Recognition - Trigger actual Avalonia gesture recognizers
- Tree Navigation - Find controls with fluent API, XPath queries, or type-safe methods
- Tree Validation - Assert visual tree structure with chainable rules
- Tree Comparison - Diff two visual trees for changes
- Appium-like API - Selenium/Appium-style testing with familiar patterns
- Screen Recording - Capture frames during tests for visual regression
Quick Start
using Avalonia.HeadlessTestingFramework;
[AvaloniaFact]
public void Button_Click_Test()
{
var window = new Window { Content = new Button { Name = "MyButton" } };
window.Show();
var button = window.FindFirst<Button>();
var simulator = new TouchInputSimulator();
bool clicked = false;
button.Click += (s, e) => clicked = true;
simulator.Tap(button, new Point(10, 10));
Assert.True(clicked);
}
Which API Should I Use?
| Scenario | Recommended API |
|---|---|
| Simple button click/tap | TouchInputSimulator.Tap() |
| Pinch-to-zoom with gesture handlers | MultiTouchTestHelperFactory |
| Selenium/Appium-style testing | AvaloniaDriver |
| Complex keyboard shortcuts | KeyboardInputSimulator |
| Mouse drag and drop | MouseInputSimulator |
| High-level gesture events | GestureSimulator |
| Find controls by type/name | ControlFinder |
| XPath-like queries | TreeXPath |
| Assert tree structure | TreeValidator |
| Record test interactions | RecordedTouchSimulator |
⚠️ Important: Gesture Handler Registration
When testing gesture events (Pinch, Scroll, etc.), handlers must be registered BEFORE window.Show():
// ✅ CORRECT
var control = new MyControl();
Gestures.AddPinchHandler(control, handler); // Register FIRST
var window = new Window { Content = control };
window.Show(); // Show AFTER
// ❌ WRONG - events won't fire
var window = new Window { Content = control };
window.Show(); // Show FIRST
Gestures.AddPinchHandler(control, handler); // Too late!
Documentation
📖 Full API Documentation - Complete reference with examples
The full documentation includes:
- Detailed API reference for all components
- Code examples for common scenarios
- Appium compatibility matrix
- Migration guides from Selenium/Appium
- Troubleshooting tips
Core Components
| Component | Purpose |
|---|---|
TouchInputSimulator |
Low-level touch event simulation |
GestureSimulator |
High-level gesture events (tap, pinch, scroll) |
KeyboardInputSimulator |
Keyboard input simulation |
MouseInputSimulator |
Mouse input simulation |
GestureRecognizerTestHelper |
Trigger actual gesture recognizers |
MultiTouchTestHelperFactory |
Multi-finger gesture simulation |
VisualTreeTestHelper |
Visual tree queries (extension methods) |
LogicalTreeTestHelper |
Logical tree queries (extension methods) |
ControlFinder |
Fluent control finding API |
TreeXPath |
XPath-like queries |
TreeValidator |
Tree structure assertions |
TreeComparer |
Visual tree comparison |
AvaloniaDriver |
Appium-like API |
HeadlessScreenRecorder |
Frame capture for visual testing |
RecordedTouchSimulator |
Touch + recording integration |
Requirements
- .NET 6.0, .NET 8.0, .NET 10.0, or .NET Standard 2.0
- Avalonia 11.x
License
MIT License - see LICENSE.TXT for details.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Avalonia (>= 11.3.9)
- Avalonia.Headless (>= 11.3.9)
-
net10.0
- Avalonia (>= 11.3.9)
- Avalonia.Headless (>= 11.3.9)
-
net6.0
- Avalonia (>= 11.3.9)
- Avalonia.Headless (>= 11.3.9)
-
net8.0
- Avalonia (>= 11.3.9)
- Avalonia.Headless (>= 11.3.9)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 11.3.9.1 | 104 | 1/11/2026 |