LightCodec 1.0.1
dotnet add package LightCodec --version 1.0.1
NuGet\Install-Package LightCodec -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="LightCodec" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="LightCodec" Version="1.0.1" />
<PackageReference Include="LightCodec" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add LightCodec --version 1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: LightCodec, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package LightCodec@1.0.1
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=LightCodec&version=1.0.1
#tool nuget:?package=LightCodec&version=1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
LightCodec - Lightweight ATRAC3/AT3plus/MP3/AAC decoder for .NET
LightCodec is a lightweight ATRAC3/AT3plus/MP3/AAC audio decoder for .NET, designed to work without external dependencies like FFmpeg.
Features
- Decode ATRAC3/AT3plus/MP3/AAC audio formats
- Pure C# implementation with no external dependencies
- No FFmpeg or native libraries required
Installation
NuGet
dotnet add package LightCodec
Related Projects
- ScePSP: A PSP emulator project that uses this decoder
Demo
Usage Example
using Lightcodec;
ILightCodec codec;
byte[] data = new byte[Format.BytesPerFrame];
short[] audioBuf = new short[8192];
codec = CodecFactory.Get(AudioCodec.AT3plus);
codec.init(Format.BytesPerFrame, Format.Channels, Format.Channels, 0);
while (!DataStream.Eof())
{
DataStream.Read(data, 0, Format.BytesPerFrame);
int len = 0;
fixed (byte* ptr = data)
{
fixed (short* outPtr = audioBuf)
{
int result = codec.decode(ptr, Format.BytesPerFrame, outPtr, out len);
}
}
}
Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
License
This project is licensed under the GPL-2.0 license.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.