MonoGame.Framework.WindowsDX.Core 3.8.0.3

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with MonoGame Framework that uses DirectX for rendering and works on Windows.

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MonoGame.Framework.WindowsDX

The owner has unlisted this package. This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
Install-Package MonoGame.Framework.WindowsDX.Core -Version 3.8.0.3
dotnet add package MonoGame.Framework.WindowsDX.Core --version 3.8.0.3
<PackageReference Include="MonoGame.Framework.WindowsDX.Core" Version="3.8.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.WindowsDX.Core --version 3.8.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.WindowsDX.Core, 3.8.0.3"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Framework.WindowsDX.Core as a Cake Addin
#addin nuget:?package=MonoGame.Framework.WindowsDX.Core&version=3.8.0.3

// Install MonoGame.Framework.WindowsDX.Core as a Cake Tool
#tool nuget:?package=MonoGame.Framework.WindowsDX.Core&version=3.8.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

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MonoGame.Framework.Wpf.Core
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