RetroReborn 2.1.0-alpha.15

This is a prerelease version of RetroReborn.
The owner has unlisted this package. This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
dotnet add package RetroReborn --version 2.1.0-alpha.15
                    
NuGet\Install-Package RetroReborn -Version 2.1.0-alpha.15
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RetroReborn" Version="2.1.0-alpha.15" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="RetroReborn" Version="2.1.0-alpha.15" />
                    
Directory.Packages.props
<PackageReference Include="RetroReborn" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add RetroReborn --version 2.1.0-alpha.15
                    
#r "nuget: RetroReborn, 2.1.0-alpha.15"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package RetroReborn@2.1.0-alpha.15
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=RetroReborn&version=2.1.0-alpha.15&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=RetroReborn&version=2.1.0-alpha.15&prerelease
                    
Install as a Cake Tool

RetroReborn

Metapackage that wires all core RetroReborn engine modules together with a single DI call.

Install

dotnet add package RetroReborn

What's included

Pulling this package gives you:

Module Package
IO RetroReborn.IO
Scenes / game loop RetroReborn.Game
Localisation RetroReborn.Localisation
Quests RetroReborn.Pilgrimage
Renderer abstractions RetroReborn.Graphics

Usage

services.AddRetroReborn();

For MonoGame rendering, also call:

services.AddRetroRebornMonoGame(); // from RetroReborn.MG

Changes

See CHANGELOG.md for breaking changes and migration guidance.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated

2.1.0: Added ICamera (transient), CameraProfile, PresentationFrame redesign, MonoGame.Extended camera, IDisposable on GPU resources, input validation with descriptive exceptions, DI wiring for Game/Localisation/Pilgrimage, ComponentTypes/SpriteProperties/TransformProperties constants. See CHANGELOG.md for breaking changes and migration guidance.