Silk.NET.OpenGL 1.7.0

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.OpenGL --version 1.7.0
                    
NuGet\Install-Package Silk.NET.OpenGL -Version 1.7.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.OpenGL" Version="1.7.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Silk.NET.OpenGL" Version="1.7.0" />
                    
Directory.Packages.props
<PackageReference Include="Silk.NET.OpenGL" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Silk.NET.OpenGL --version 1.7.0
                    
#r "nuget: Silk.NET.OpenGL, 1.7.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Silk.NET.OpenGL&version=1.7.0
                    
Install Silk.NET.OpenGL as a Cake Addin
#tool nuget:?package=Silk.NET.OpenGL&version=1.7.0
                    
Install Silk.NET.OpenGL as a Cake Tool

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (43)

Showing the top 5 NuGet packages that depend on Silk.NET.OpenGL:

Package Downloads
Uno.WinUI.Runtime.Skia.Gtk

This package provides the platform support for Skia in Uno Platform projects.

Uno.UI.Runtime.Skia.Gtk

This package provides the platform support for Skia in Uno Platform projects.

Stride.Graphics

Package Description

Silk.NET

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Jypeli.NET

Jypeli is a simple C# game programming library built on top of .NET and Silk.NET. It is used as a tool for teaching programming in the University of Jyväskylä.

GitHub repositories (21)

Showing the top 20 popular GitHub repositories that depend on Silk.NET.OpenGL:

Repository Stars
unoplatform/uno
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Downloads!!
stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
rds1983/Myra
UI Library for MonoGame, FNA and Stride
soulsmods/DSMapStudio
A standalone map/level editor for Demon's Souls, Dark Souls 1/2/3, Bloodborne, Sekiro, and Elden Ring.
vercidium-patreon/meshing
Greedy meshing algorithm for voxel models
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
friflo/Friflo.Engine.ECS
High-performance C# ECS
FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
vawser/Smithbox
Smithbox is a modding tool for Elden Ring, Armored Core VI, Sekiro, Dark Souls 3, Dark Souls 2, Dark Souls, Bloodborne and Demon's Souls.
davidwengier/Trains.NET
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
Kermalis/PokemonGameEngine
A C# 2D Pokémon game engine and map editor.
SilkCommunity/TrippyGL
A simple, lightweight yet highly versatile OpenGL graphics library
friflo/Friflo.Json.Fliox
C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub
natecurtiss/mirage
A small 2D C# game engine I made in about 24 hours.
Pyrdacor/freeserf.net
Settlers 1 clone written in C#
shibbo/Fushigi
An editor for Super Mario Bros. Wonder.
HexaEngine/Hexa.NET.ImGui
A .NET wrapper for the Dear ImGui.
galister/WlxOverlay
A simple OpenVR overlay for Wayland and X11 desktops
Version Downloads Last updated
2.22.0 36,577 11/5/2024
2.21.0 50,815 4/23/2024
2.20.0 40,666 12/12/2023
2.19.0 7,403 11/14/2023
2.18.0 4,395 10/21/2023
2.17.1 30,821 4/9/2023
2.17.0 13,787 4/6/2023
2.16.0 404,278 8/2/2022
2.15.0 82,578 4/2/2022
2.14.0 9,253 3/15/2022
2.13.0 9,650 2/6/2022
2.12.0 8,818 1/7/2022
2.11.0 6,340 12/6/2021
2.10.1 16,354 11/10/2021
2.10.0 2,876 11/6/2021
2.9.0 3,887 10/5/2021
2.8.0 3,880 9/4/2021
2.7.0 3,673 8/9/2021
2.6.0 4,945 7/3/2021
2.5.0 4,677 6/8/2021
2.4.0 20,304 5/7/2021
2.3.0 3,269 4/3/2021
2.2.0 2,760 3/6/2021
2.1.0 4,133 2/16/2021
2.0.0 2,843 1/2/2021
2.0.0-preview5 1,546 12/29/2020
2.0.0-preview4 1,669 12/8/2020
2.0.0-preview3 1,664 11/17/2020
2.0.0-preview2 1,746 8/21/2020
2.0.0-preview 2,376 7/15/2020
1.9.0 2,786 12/4/2020
1.8.0 4,027 11/6/2020
1.7.0 3,322 10/2/2020
1.6.0 2,930 9/4/2020
1.5.0 2,952 8/7/2020
1.4.0 4,417 7/3/2020
1.3.0 3,231 6/5/2020
1.2.1 3,214 5/16/2020
1.2.0 2,943 5/1/2020
1.1.1 3,125 4/13/2020
1.1.0 3,434 4/5/2020
1.0.1 3,066 3/17/2020
1.0.0 3,480 3/6/2020
1.0.0-preview5 1,923 2/18/2020
1.0.0-preview4 1,875 2/8/2020
1.0.0-preview3 2,263 11/15/2019
1.0.0-preview2 1,650 8/10/2019
1.0.0-preview 1,679 8/4/2019

Silk.NET October 2020 Update

           - Add a BorderSize property and GetFullSize extension method to IWindow for working with window borders.
           - Add a Center extension method which will center the window to a monitor.
           - Update to latest specifications.
           - Miscellaneous bug fixes and improvements.