SkeleKit.iOS 0.2.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package SkeleKit.iOS --version 0.2.0
                    
NuGet\Install-Package SkeleKit.iOS -Version 0.2.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SkeleKit.iOS" Version="0.2.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SkeleKit.iOS" Version="0.2.0" />
                    
Directory.Packages.props
<PackageReference Include="SkeleKit.iOS" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SkeleKit.iOS --version 0.2.0
                    
#r "nuget: SkeleKit.iOS, 0.2.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SkeleKit.iOS@0.2.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SkeleKit.iOS&version=0.2.0
                    
Install as a Cake Addin
#tool nuget:?package=SkeleKit.iOS&version=0.2.0
                    
Install as a Cake Tool

SkeleKit

SkeleKit is a native, code-first UI framework for building iPhone and iPad apps with C# and UIKit. It provides view trees, layout, MVVM bindings, navigation, dependency injection, and application services without MAUI or XAML.

Get started

Install the project template and create an app:

dotnet new install SkeleKit.Templates
dotnet new skelekit-ios --name MyApp

To add SkeleKit to an existing .NET for iOS project:

dotnet add package SkeleKit.iOS

SkeleKit requires the .NET 10 iOS workload with the iOS 27 SDK and Xcode 27. Projects consume it by targeting net10.0-ios27.0 while deploying to iOS 18 or later.

SkeleKit is an early preview. APIs may change before version 1.0.

Product Compatible and additional computed target framework versions.
.NET net10.0-ios27.0 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.3.0 110 10/9/2026
0.2.0 108 9/16/2026
0.1.15 111 9/12/2026
0.1.14 111 9/11/2026
0.1.13 100 9/11/2026
0.1.12 102 9/11/2026
0.1.11 103 9/11/2026
0.1.10 113 9/11/2026
0.1.9 117 9/9/2026
0.1.8 121 9/6/2026
0.1.7 115 9/6/2026
0.1.6 149 9/6/2026
0.1.5 127 9/6/2026
0.1.4 125 8/30/2026
0.1.3 135 8/29/2026
0.1.2 135 8/23/2026
0.1.1 122 8/23/2026
0.1.0 118 8/22/2026

- Target the iOS 27 SDK (net10.0-ios27.0, Xcode 27).
- Add navigation bar accessory.
- Add ability to disable specific ItemViews of CollectionView.
- Allow pining header of CollectionView.
- Add justified text alignment to Label and TextView.
- add min font size to Label and TextView.
- Add text style customization for Spans.
- Allow deconstruction of two-way bindings.
- Rework app lifecycle and add one-time Start/Stop events
- Allow implicit conversion for array list bindings.
- Allow disabling layout pass when using View.Animate.
- Make tint only source of truths for accent colors on views.
- Add subtitle to menus in Button, Hold, Picker etc.
- Allow minimizing navigation bar on iOS 27.
- Introduce automatic/soft/hard scroll edge on iOS 27.
- Add visibility priority for toolbar items on iOS 27.
- Fix search and action bubble on iOS 27.
- Allow custom sheet placement for modals on iOS 27.
- Add grammar checking to TextField and TextEditor on iOS 27.
- Move iPad only sidebar to new centralized unified one for iOS 27.