Unitysync.Async 1.0.15

Unitysync.Async is a library of extension methods that lets you preform async continuations on Task/Task<T> Types. Allowing you to non-blockingly call async methods on the Unity3D main thread and continue on the Unity3D main thread when the Task/Task<T> is completed.

Install-Package Unitysync.Async -Version 1.0.15
dotnet add package Unitysync.Async --version 1.0.15
<PackageReference Include="Unitysync.Async" Version="1.0.15" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Unitysync.Async --version 1.0.15
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Unitysync.Async, 1.0.15"
For F# scripts that support #r syntax, copy this into the source code to reference the package.
// Install Unitysync.Async as a Cake Addin
#addin nuget:?package=Unitysync.Async&version=1.0.15

// Install Unitysync.Async as a Cake Tool
#tool nuget:?package=Unitysync.Async&version=1.0.15
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

  • .NETFramework 4.6

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Unitysync.Async:

Package Downloads
Glader.Essentials.Unity
Glader.Essentials provide basic essential .NET/C# development libraries for day-to-day development needs. The models library has Refit library related Attributes and HTTP Types.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
1.0.15 1,645 11/13/2018
1.0.14 427 10/24/2018
1.0.13 549 7/2/2018
1.0.12 490 6/30/2018
1.0.11 492 6/30/2018
1.0.10 423 6/30/2018
1.0.6 930 9/8/2017
1.0.4 525 8/20/2017
1.0.2 506 8/20/2017