WGPU.NET 0.6.0

dotnet add package WGPU.NET --version 0.6.0
NuGet\Install-Package WGPU.NET -Version 0.6.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="WGPU.NET" Version="0.6.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add WGPU.NET --version 0.6.0
#r "nuget: WGPU.NET, 0.6.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install WGPU.NET as a Cake Addin
#addin nuget:?package=WGPU.NET&version=0.6.0

// Install WGPU.NET as a Cake Tool
#tool nuget:?package=WGPU.NET&version=0.6.0


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WGPU.NET is a library providing cross-platform raw bindings and optional wrappers for wgpu-native, allowing you to interact with your GPU using a flexible and efficient graphics API.

WGPU.NET targets .NET Standard 2.0.


WGPU.NET is offered as a NuGet package here. Just install it and you're ready to go.

This library is purely graphics-oriented and does not provide utilities for creating windows. I recommend using Silk.NET's GLFW bindings if you need windowing, but you can use anything you like as long as it can provide raw window handles.

Check out the usage example here for a demonstration on using WGPU.NET.

If you run into problems using WGPU.NET, please open an issue.


This repository contains 3 projects:

  • BindingsGenerator: Responsible for generating bindings to wgpu-native automatically using its provided header files.
  • WGPU: Contains the actual bindings. The output of BindingsGenerator is shoved in here, and everything is good to go.
  • WGPU.Tests: Used to test the bindings and can be used for examples/references. Currently contains an example that draws a triangle to a window.

If you want to compile the bindings on your own, build and run BindingsGenerator, and copy its output source file into the WGPU project, then compile the WGPU project.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.6.0 173 8/21/2023
0.5.0 180 6/2/2023
0.4.0 522 5/3/2022
0.3.0 288 12/22/2021
0.2.0 319 10/12/2021
0.1.0 279 10/11/2021

Update to target wgpu-native v0.17.0.2