253 packages returned for Tags:"OpenGL"

NupenGL Core
This library adds the various libraries to your project that are required to build OpenGL applications on both the x86 and x64 architectures. Includes FreeGLUT, GLFW and GLEW.
ANGLE for Windows Store (UWP)
Runs OpenGL ES content on Windows by translating OpenGL ES API calls to DirectX 11 API calls. Targets Universal Windows 10 apps (UWP). See 'ANGLE.WindowsStore.win81' for 8.1 apps.
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that anyone who knows... More information
Provides classes which allow developer to model a game using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform.
This is a fork of OpenTK maintained for use in osu!. It has the following changes: - A fix for exclusive fullscreen on Intel graphics devices. - Some extra Vector and Matrix functions. - Targets .NET 4.5 instead of 2.0
A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Direct3D 11, Vulkan, and OpenGL. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.
This package is community-run and supercedes the old OpenTK package. The Open Toolkit library (OpenTK) is an advanced, low-level C# wrapper for OpenGL, OpenGL ES and OpenAL. It is suitable for games, scientific visualizations and projects that require 3d graphics, audio or compute... More information